Zelda Inspired Mod

zelda.jpg

 

Over the last few weeks, Christian of CCRE over on Planet Elder Scrolls has been working on this cool Legend of Zelda: The Ocarina of Time-inspired mod for Oblivion. From the look of the screenshots, I think he pretty much nailed the look of the Master Sword and Hylian Shield from the game (a game that nearly cost me a failing grade my freshman year of college).

So now that we have The Ocarina Oblivion of Time. Does make me want to play some Zelda, or maybe just practice my Ocarina playing like this guy.

Todd Howard Interviewed by Morgan Webb

morgan.jpg

Caught this on G4’s website earlier today. Todd answers some Fallout 3 related questions from gaming goddess Morgan Webb. Pete said Morgan kicked off her very high heels before the interview so she wouldn’t be so much taller than Todd during the interview, so she’s apparently as nice/thoughtful as she is attractive. Good job, Todd, and thank you Morgan for not dwarfing our hobbit….

Catch the video here

Today at E3 — Sunny and a Bit Blurry

bethblog_img064_r1.jpg

So we’ve got one full day of the show under our belts. The demos went well yesterday and we really had a packed room the last showing of the demo as we caught up with people who couldn’t get back in time from the Sony press conference. First demo is ongoing as we type and, despite some rather, shall we say, ‘tired’ people walking around the hotel today (Gatorade is quite the popular beverage this morning), everyone made it and it’s completely packed in there . Every demo today is going to be way, way full (unlike the image below taken while out of session).

Party last night seemed like it was a big hit. Love the Saddle Ranch and the people that run that place. All they really care about is that you have fun, which everyone definitely seemed to be having right up until the point where they had to push quite a few of us out the door at closing.

Continue reading full article ›

Star Trek Legacy: Aftermath Mod

water_65326.jpg

Within our Modding Forum for Star Trek: Legacy, I came across a new mod that’s showcased over on ModDb.com. Created by one of our forum members, tjoz, it’s described as a hybrid mod serving two purposes – to help other fans learn about how to mod Legacy, and also to help create a unique gameplay experience each time you play the game. Here’s a few more details:

“The tutorial half of the game has been designed to offer up and coming modders the info and encouragement they need to set out on their own mod. Whether they wish to create new game modes or add to the growing list of Historical battles they could create; the know how is there for them to go about and create their own gaming experience.

The mod half, with enhanced AI, challenging scenarios and much more push the foundations of Legacy to make it a different experience each time you play. With many new maps each with their own perils and wonders will see the Legacy engine in a different light. The re-designed interface that carries through every menu throughout the game is to provide a change of scenery to the generic look of the old stock look.”

For more on the development of this mod, check the development forums for the game, as well as our forum for the game

Dear (Oblivion) Diary

deardiary.jpg

Got an e-mail from Brian G. from heartland of America (Des Moines, where I lived until I was 10) about how he regularly posted updates regarding his experiences playing Oblivion. I’m sure others have done this, but they Brian e-mailed me first!. I like the fact while it’s a pretty long thread, his exploits in Oblivion are all right there on one page. His updates started when he got the game on March, 22 2006 through April 18, 2007 when he wrapped up the main quest.

He didn’t post everyday, because like other fans, things always come up, such as when he posted:

“There will be no Oblivion update for tonight…or tomorrow night. the wife took the game with her to her parents’ place for the next two days so i would do homework and laundry.”

Stinky clothes and bad grades can be bad news, but you should have known to have a second copy of the game. Anyhow, thanks for sharing, Brian. Now that you’ve had an extended break from the game, you should give The Shivering Isles a chance.

Check out his chronicles here

Update from E3 (it turns out it isn’t dead)

img059.jpg

Well, Ash is right that E3 as we know it is dead, or, as we knew it anyway. No giant convention center with huge, loud booths. No 80K people trying to cram in to see everything. It’s no spectacle, that’s for sure.

But, it is still here. And so far, I love it. It definitely feels smaller and more under control. Some thoughts and highlights so far:

  • Really nice hotel in Santa Monica and the beach is just…right there. Emil’s first time seeing the Pacific Ocean.
  • Our booth is downstairs from the rooms we’re in, so instead of 45 minutes in a van in LA traffic at some ridiculous hour, we take an elevator two floors to get to our booth. Takes 2 minutes. This, alone, makes this the greatest E3 ever.
  • It’s mostly about the press, which is good, because that in and of itself is a huge chore to try to handle. Lot of folks from all over are here and getting them into our limited number of demo slots is no small task without also having to worry about sales folks and so on.
  • Weather in Santa Monica in July vs. DC — 75 degrees and sunny with a breeze off the ocean vs. 98 degrees with unbearable humidity….hmmm, tough call there.
  • Brilliant cupcake place around the corner from our hotel. Apparently this is the new thing in California, or at least, in LA. Somebody needs to start this in DC. Like, now.
  • The poster I wanted to do for our little party tomorrow is pretty brilliant. Will post an image of it sometime later this week.
  • Todd was looking for new sunglasses while he, Emil, and I took a walk down the the pier/boardwalk. Unfortunately, we were not able to convince him to buy the glasses in the photo. At least we’ll always have the photo.