Bethesda TwitchWorks: It’s HALLOWEEN

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Tomorrow we’re getting getting into the spirit (and perhaps costumes, too) for a Halloween edition of Bethesda Twitchworks — with plenty of tricks and treats (read: cool swag) to give away!

To kick off our Halloween party, we’ll start by mingling with vampires and werewolves in Skyrim’s first add-on, Dawnguard. Moving on from that, we will hobnob in Dishonored with the most prestigious resident of Dunwall at the annual masquerade party held at the Boyle Mansion.

We descend from elegance to grotesque as we check on our favorite ghouls residing in the Capital Wasteland’s Dunwich Building & and the blood-covered bosses from The Evil Within.

Tune in for our spooktacular Halloween feature this Friday (10/31) at 4pm EDT on Twitch.TV/Bethesda.

This Week on Steam: Halloween Demo for The Evil Within

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In time for Halloween, you can scream on Steam free (!!)  – through three chapters of The Evil Within!

Starting October 30th, you’ll be able to enjoy the first three chapters for free. If you choose to purchase the game after the first three chapters, you’ll be able to continue your save progress, and as an added bonus, we’ll throw more evil your way with a free copy of Call of Cthulhu. Finally, and for a limited time only, we are offering 50% off The Evil Within’s Season Pass!

Already purchased The Evil Within and its Season Pass? Fear not. Those that already have the main game will have Cthulhu added to your library, and purchasers of the Season Pass will receive special offers on other Bethesda titles.

 

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Jack-in-a-Boxman-O-Lantern

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In time for Halloween, our very own Lindsay Westcott put together some very evil jack-o-lantern templates. Below you can print out any of our designs. If you’d like to share your carving skills with these templates or your own Bethesda creations, tweet us with the hashtag #BethesdART or email us at bethblog@bethsoft.com.

Steam Update: The Evil Within

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If you fire up The Evil Within today, you will notice the game will patch automatically with a new game update.

With the update, players with high-end PCs will be able to go in to their settings and toggle between running the game with a 30 FPS cap or a 60 FPS cap. Additionally, players will be able to disable the letterbox “black bars” in the game settings — allowing you to maximize your screen’s real estate.

Full changelog below…

Update Notes

  • Frame lock settings added
    • In settings, you can now toggle between a 30 FPS and 60 FPS cap.
  • Letterbox setting
    • UI toggle to disable the letterbox bars
  • Fixes gameplay issues when running at >30 FPS
  • Fixes for visual issues associated with removing letterbox framing
  • Achievements now work when console is enabled
  • Fix for game starting in windowed mode on first run
  • Minor localization fixes

Bethesda Behind the Scenes – The Evil Within’s Laura

The Evil Within is in no short supply of terrifying creatures, but the one most likely to haunt your nightmares is Laura. Adam Sessler continues “The Creatures Within” conversation with Shinji Mikami and concept artist, Ikumi Nakamura as they delve into the depths of Laura’s origin.

See what you may have missed! Exploring The Evil Within with Adam Sessler continues in our playlist below.

#Halloween Takes Hold of Your Entertainment Center

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Who says you only need to celebrate all things horror in October. Between now and Friday, you can enter our The Evil Within™ Custom Xbox One Halloween Giveaway Contest for a chance to win a The Evil Within-themed Xbox One console!

There’s two ways to win. On Twitter, follow @bethblog and retweet this post and you might end up winning our “Piercing Eye” custom console. Meanwhile, you simply need to share this Facebook post to have a chance at winning winning the “Asylum”-themed console (shown above).

For both contests, you must be 18 to enter and be a US resident (stay tuned for similar contests in other territories). For the contest’s official rules, visit here.

The WarZone Begins With You!

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This weekend BattleCry Studios descends upon Melbourne, Australia to give folks down under a first chance to play BATTLECRY. Joining the team for the long journey is the studio’s brand-new community manager, Shahin Kanafchian.

Today he’s here to introduce himself, and you can expect to hear plenty more from Shahin in the future…..

Hey guys!

My name is Shahin Kanafchian, and I’m really excited to introduce myself as the Community Manager for BATTLECRY. As a lifelong gamer, I love engaging with players and I understand how important it is to put you at the heart of everything we do. It’s still early days, but that’s why I’m excited – it gives me the chance to work with you to build things from the ground up. So, here’s a rundown of where I think we’re at so far, and what you can expect in the future.

Communication

I’m a huge believer in transparency, and as a studio, we want to foster a real relationship with you by communicating openly and honestly. This game is for our players, and so your feedback will be incredibly important! The team and I will be doing our best to listen, communicate and collaborate with you to make it awesome. For me, nothing is more satisfying than seeing the crazy ways you’ve managed to min/max your way to victory.

Right now, you can find us on Twitter and Facebook – so expect plenty of information through those channels. You’ll also be able to find news, videos and content through our friends at Bethesda – such as their blog, forums, YouTube and Twitch channels. There may come a time when we outgrow these pages as this pre-alpha game becomes a real boy, but you’ll definitely be in the loop along the way.

I also want to bring the discussion to players wherever we can. For example, a few amazing people have already set up a BATTLECRY subreddit and we love them for it! I’ll do what I can to chip in and hang out wherever possible. Word of warning, , I’ve even been known to frequent IRC in the past. Yes… it’s that bad.

Continue reading full article ›

Program Guide – PAX Aus

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This weekend we will be in Melbourne for Bethesda’s first-ever showing at PAX Aus!

Attending? In addition to being able to play BATTLECRY at our booth (#2100), we have a full docket of panels that we’re participating in — highlighted by Pete Hines storytime keynote and our BATTLECRY: Welcome to the WarZone” developer panel — both which will be streaming globally on Twitch.TV/PAX.

But there’s much more. Get the full rundown below (all times listed in AEDT)

Friday, October 31st

Storytime with Pete Hines

10:30am – 11.30am | Main Theatre | Streaming live via Twitch.tv/PAX

The Customised Is Always Right: Pre-gen vs Custom Characters

16:30 – 17:30 | Galah Theatre

Panelists Include: Rich Vogel, Executive Producer, BattleCry Studios | Jessica McDonell, Video Journalist, GameSpot | Jeffrey Yohalem, Lead Writer, Ubisoft | Aidan Scanlan, Assistant Director of Design, Bioware | Moderated by Nic Healey, senior editor at CNET.

Halloween Horror Games Panel

19:30 – 20:30 | Dropbear Theatre

Panelists Include: Pete Hines, VP of PR & Marketing, Bethesda | Robert Dowling, Game Developer, Pixelpickle Games | Drew Hobbs, Writer and Game Director, IRL Shooter | Brian Hicks, Lead Producer, Bohemia Interactive | Moderated by Zorine Te, Associate Editor, GameSpot

Saturday, November 1st

BATTLECRY: Welcome to the WarZone

14:00 – 15:00 | Wombat Theatre | Streaming live via Twitch.tv/PAX

BattleCry Studios Panelists Include: Rich Vogel, Executive Producer | Lucas David, Design Director | Mark Tucker, Senior Systems Designer | Shahin Kanafchian, Community Manager | Moderated by Rae Johnston, Presenter, Tech Space

Building New IP- Pixel by Pixel

18:30 – 19:30 | Wombat Theatre | Streaming Live via Twitch.tv/PAX

Panelists Include: Pete Hines, VP of PR & Marketing, Bethesda | Siobhan Reddy, Studio Manager, Media Molecule | Randy Pitchford, President, Gearbox Software | Ken Wong, Lead Designer, UsTwo Games | Barry Meade, CEO, Fireproof Moderated by Bajo, Presenter, Good Game.

Sunday, November 2nd

The Importance of Diverse Skillsets When Making Games

14:00 – 15:00 | Fruitbat Theatre

Panelists Include: Lucas Davis, Design Director, BattleCry Studios | Randy Pitchford, President, Gearbox Software | Ken Wong, Lead Designer and Artist, UsTwo Games | John Nesky, Feel Engineer, thatgamecompany | Michael Hampden, Lead Game Designer, Ubisoft Singapore | Moderated by Jessica Citizen, Editor, Player Attack.

Extra Life 2014 – Watch some games and win some swag!

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As noted earlier this week, we’re participating in this year’s Extra Life gaming marathon — with money raised supporting our one of our local children’s hospitals, Children’s National in Washington, DC!

During the stream, beginning at or around 12:00 am edt on tonight, Jess and I will be giving out Bethesda swag and gear to donors of our Bethesda Extra Life page. We’ll also have some special guests. Machinegames’ Jerk Gustafsson and Jens Matthies will be participating and playing Fallout 3, while Arkane’s Raf Colantonio will be playing the studios’ classic from 2002, Arx Fatalis!

We look forward to sharing our games with you and hope you’ll consider donating to this charitable cause.

For more details, visit the official Bethesda Extra Life page.

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