Design the QuakeCon BYOC T-Shirt & Win!

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*That’s ‘Design Your Own BYOC T-Shirt’!

QuakeCon’s BYOC has thrived for 20 years because of the personalities and culture you have brought to it. The case mods, “wooooops”, and skyscrapers built from BAWLs cans are what make the BYOC memorable. YOU KNOW IT!!!

So when it came time to figure out the design for this year’s Official shirt, we decided no one could do a better job than… you! So today we’re happy to announce the QuakeCon® 2015: 20th Anniversary Shirt Design Contest!

Between today and April 10th, you’ll be able to submit your shirt designs on our contest page. From there, our judging panel will determine five finalists and then it will be up to all of you to vote for a winner. Our contest winner will receive The Ultimate QuakeCon® Fan Pack * featuring a spot in the BYOC, QuakeCon® Done Quick access, and a Swag Pack!

To help you get started, we’ve given you a few design elements that you can grab. For full details on what’s okay and what’s not, check out the official rules.

ENTER THE QUAKECON® 2015: 20th ANNIVERSARY SHIRT DESIGN CONTEST

BYOC Attendees — Get ready for QuakeCon 20

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It’s crazy to think, but we’re only 148 days away from QuakeCon – and this year’s a big one. We’ll be celebrating the event’s 20th anniversary, which means 1) we’re all getting old and 2) we’re planning to make this the biggest and most exciting QuakeCon ever!

For everyone planning to spend 4 days in the BYOC, the information below is important:

Attendees wishing to participate in the QuakeCon 2015 BYOC must pre-purchase one of the ‘BYOC Select-a-Seat’ packages through our online registration site to guarantee a seat. As all seats will be accounted for prior to the show, we won’t have seats available on-site or on a first-come-first serve basis. Once the packages sell out, we’ll be giving people the opportunity to win a limited number of BYOC seats via social media giveaways, contests, and via our event partners leading up to the show.

Make sense? If you were at QuakeCon 2014, it should. Our pre-registration should be familiar, with one exception: This year we’re doing five tiers instead of four, and we’re kicking it off on March 4th with our new, super, duper, uber ‘BYOC Select-a-Seat with UAC Command Center VIP Seating Package’ – a very-limited package (only 32 available) that will include VIP BYOC seating in the Network Operations Center (NOC)!

To find out how you can snag a spot in the NOC, as well as full details on what each package includes, be sure to check out the info below. As the dates creep up in the coming weeks, we’ll be sharing reminders here on the blog, as well as on our official Facebook and Twitter account.

Oh yeah, and see those “Your Design Here” shirts below? Learn how you can design the 20th Anniversary QuakeCon shirt in this blog post.

Continue reading full article ›

Top 5 Skyrim Mods of the Week… LIVE in London

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Ever wanted to see how a top internet show like Gamespot’s Top 5 Skyrim Mods of the Week is made? Ever wanted to be there while they film it?

Then this is your chance to join hosts Seb and Cam and star Kevin VanNord for Top 5 Skyrim Mods of the Week… Live! Taking place in London’s videogame-themed Loading Bar on March 7th, attendees can look forward to drinks and spot-prizes, but hurry as there are only an extremely limited number of tickets for sale here  (note, you must be 18 or over to attend).

And if you can’t make it, take heart, because Gamespot wants you to choose Kevin VanNord’s companion for the special show. So do you think Kevin should adventure with:

  • Chatty, opinionated Khajiit Inigo?
  • The mighty force of nature that is Dovahbear?
  • Fiery mount and danger to stables everywhere, the Blaze of Evantide?

Bethesda TwitchWorks: The Dark Brotherhood Awaits

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I do not…

This week’s TwitchWorks will focus on a dark secret that I’ve rarely shared — that I’ve never actually played Oblivion’s Dark Brotherhood questline. Tune in at 4 pm est tomorrow to see the adventures, struggles (I’m not a mouse/keyboard guy), and raw emotions of finally playing Oblivion’s most talked about questline. Follow Twitch.TV/Bethesda to get alerted when we start broadcasting.

Oh yeah — you’ll also have a chance to win a few prizes, including a copy of The Elder Scrolls Anthology signed BGS’ Emil Pagliarulo — the man in charge of the Dark Brotherhood questline.

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Wolfenstein Wins Game of the Year at the 4th Annual New York Game Awards

34861_2_4Last night, the The New York Videogame Critics Circle held their 4th Annual game awards where Wolfenstein: The New Order won of Game of the Year! To add to the excitement, the East Coast was greeted with a pretty massive snowstorm which made it pretty difficult for Pete Hines to get to NYC to make an acceptance speech. So that left only one option.

Introducing the first-ever New York Game Award accepted in a snowstorm with Pete Hines.

Congratulations to the Machinegames team on the (wintery) victory!

PC Modding Interview – SURE AI

This week we’re talking to Johannes and Nicolas of the Sure AI modding team. Serving as the project lead and creative director, respectively, the duo from Munich are currently hard at work on their Skyrim total conversion mod, Enderal — one that last year captured ModDB.com’s Best Upcoming Mod award.

If Sure AI (www.sureai.net) sounds familiar — we’ve also highlighted them for their Fallout 3 project, Cube Experimental, as well as their Oblivion project, Nehrim

Read our interview with them below…

The Creation Kit toolset released back nearly three years ago (Feb 2012). How much “kicking the tires” did SureAI do before planning Enderal?

Johannes: Pretty much no kicking at all – we started planning Enderal — the scope, drafts of story and gameplay, a rough production plan, as good as it was possible without knowing the capacities of the CK — in October 2011, a month before Skyrim was released. Of course, the first results we got in the new engine weren’t that presentable and had to be reworked, but the actual development of Enderal started as soon as the Creation Kit was released.

How many folks are working on Enderal?

Nicolas: Altogether, we’re 14 people on the core team, of which around eight spend a lot of time on the development. Then, there are a lot of external contributors, mainly 3d artists, and, of course, voice actors and a German recording studio, 2day Productions, who help us with the localization.

Continue reading full article ›

Friday Fan Art: Elven Artistry

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“Picked a bad time to get lost friend” by Sheketai

The latest fan art we’ve seen throughout the last two weeks has been rounded up and placed here for your convenience!

Also available (in case you missed it), we’ve got an interview with digital sculptor and Dishonored fan, James Cain available here.

Remember to send your artwork of any sorts to us using hashtag #BethesdArt or by sending an email to bethblog@bethsoft.com.

Happy Valentine’s Day and have a great weekend!

ESO Update

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Loyalty Rewards are like in-game Valentines!

The road to Tamriel Unlimited on PC (March 17th) and consoles (June 9th on Xbox One and PlayStation 4) gets closer and closer, and this week game director Matt Firor has shared the latest edition of ESO’s The Road Ahead. This time around, Firor outlines the latest loyalty rewards for the game and also answers questions specific to Tamriel Unlimited, including: console transfers, ESO Plus, and the philosophy behind the game’s upcoming crown store.

What else is happening in Tamriel? Here’s a look back at highlights from elderscrollsonline.com in the past week.

  • Get the very best info from ESO’s fansites in the latest edition of The Tamriel Town Crier.
  • Update 6 brings new light, medium, and heavy armor for Orc and Redguard players. Take a first look here.
  • Hungry (like the wolf) for a new guild interview? Look no further than the newest Guild Spotlight focusing on The Westwind Claws.

Finally, tune in today at 4 pm est for the newest episode of ESO Live. Follow the channel at Twitch.TV/ZeniMaxOnlineStudios to watch exclusive interview, win prizes, and much more! Feel the love in the embed below…

Getting A-Head with LastSacredBear

james-w-cain-outsiderJames Cain’s 3D digital sculpts have been around the tumblr-verse showing off his talent in capturing Dishonored’s most memorable characters.

After Samuel made a surprise appearance at Arkane Austin, we thought it would be nice to get to know James and his craft a little more.

Read on to learn about James, digital artwork, and his love for Dishonored.

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First things first, how are you doing today?

I’m writing this on a really lazy Sunday evening, so I’m doing good.

What do you enjoy doing in your free time?

Sculpting, this is my hobby. Books (I’m in the middle of Phillip K Dick’s ’The Man in the High Tower’) and swimming.

Your work is incredible! How did you get in to digital sculpting?

Thanks! I first started looking into sculpting a couple of years ago now, I have a traditional arts degree but I’d become slightly jaded with drawing and wanted to try something different. I got hold of a copy of Zbrush and haven’t look back since!

What’s the hardest part of the process in completing a sculpt to your quality?

The thing I personally struggle the most with is knowing when to stop, call it a day and move on with a particular piece. I’m quite a perfectionist and I always want to best the last thing I’ve done, although I know from past experience that this won’t happen most of the time. There is always that voice in the back of my head saying “this would be much better if you spent a few more hours on it…”. Continue reading full article ›