PSN release dates for Dragonborn/Dawnguard/Hearthfire (Updated)

Update (2/19): We’re happy to announce that Dawnguard, Hearthfire, and Dragonborn will be releasing in FIGS territories next Tuesday, February 27th.

Update (2/4): We now have European release dates for the English versions of Dragonborn, Hearthfire, and Dawnguard. They are:

  • Dragonborn releases Wednesday, February 13
    • Regular Price: £12.99, € 16.99, AUS $24.95; First Week Pricing: £6.49, € 7.99, AUS $11.75
  • Hearthfire releases Wednesday, February 20
    • Regular Price: £3.99, € 4.99, AUS $7.35; First Week Pricing: £1.99, € 2.49, AUS $3.65
  • Dawnguard releases Wednesday, February 27
    • Regular Price: £12.99, € 16.99, AUS $24.95; First Week Pricing: £6.49, € 7.99, AUS $11.75

For folks with the French, Italian, German, or Spanish release of the game, we continue to work with Sony to finalize these dates. All three titles are with Sony certification and we anticipate their release by the end of the month. We will confirm dates as soon as we can.

Original Post: Let the official countdown to Dragonborn, Dawnguard, and Hearthfire on PS3 begin.

This week Dragonborn, Dawnguard, Hearthfire, and the 1.8 title update have all cleared certification with SCEA. As we speak, we’re working with Sony Europe to finalize certification for other territories.

What does this mean? It means we now have the official release dates for Skyrim add on content in North America. They are:

  • Dragonborn releases Tuesday, February, 12
  • Hearthfire releases Tuesday, February, 19
  • Dawnguard releases Tuesday, February, 26

Don’t forget: all three add-ons will be marked down to 50% during their first week of release. As soon as we have final dates for Europe, we will post an update here. Stay tuned.

Vote Fallout 3/Skyrim/Oblivion into the Classic FM Hall of Fame

Last year your votes helped the Dragonborn theme from Skyrim become one of Classic FM’s Hall of Fame entries. This year you can support specific game soundtracks, including those for Skyrim, Oblivion, and Fallout 3!

To vote, visit Classic FM’s page and search for Soule (Skyrim & Oblivion) or Zur (Fallout 3). And for updates, follow the Get Video Games Music into the Classic FM Hall of Fame Facebook page.

Lastly, don’t forget that iTunes now allows you to get all three of these soundtracks digitally on iTunes.

Now on iTunes: The Best Beats from Bethesda

We are pleased to announce that the official soundtracks for seven of our most popular games are now available for purchase on iTunes. Soundtracks include:

To purchase these soundtracks, just click on the album names above and you’ll be taken directly to iTunes.

Interview: Skyrim Rocks

This week members of BGS pointed me to a fascinating read at Geo-HeritageScience — a blog from London resident, Jane Robb. With Bachelor and Master’s degrees in geology and years of work in the geoscience field (she current works  as a Communications Officer at Geology for Global Development), she definitely has a thing for rocks.

But she also enjoys spending free time playing videogames. During her adventures playing Skyrim, her passions collided, and she began to hypothesize about the location of specific rock deposits across the game’s regions. Here’s an excerpt from her post:

Here are the eight different kinds of rocks found in Skyrim. Not all of them are actually real however so the ones I will be discussing today are iron ore, gold ore, moonstone ore and malachite ore. Some notes: malachite is actually an ore in itself (of copper) and you do not get an ore of malachite; moonstone is a mineral and corundum is real (a mineral) but is found in Blackreach which is underground and cannot be shown on the Skyrim map.

“Here are the eight different kinds of rocks found in Skyrim. Not all of them are actually real however so the ones I will be discussing today are iron ore, gold ore, moonstone ore and malachite ore. Some notes: malachite is actually an ore in itself (of copper) and you do not get an ore of malachite; moonstone is a mineral and corundum is real (a mineral) but is found in Blackreach which is underground and cannot be shown on the Skyrim map”

Be sure to read the whole article at her blog, and then come back and check our our interview below. Modders should take particular notice!

How did you come to play Skyrim? Does your geology background factor into the games you choose to play?

I was initially introduced to the gaming world by my boyfriend several years ago as before I had never touched a console. I was instantly hooked. I mainly loved watching him play but then along came Oblivion. My boyfriend recommended it to me as he knew I loved fantasy (I read lots of fantasy novels and watch films) and I fell in love with the game. Needless to say I was then totally excited for Skyrim to come out, and completed the game and the first DLC in half the time it took him to play!

Continue reading full article ›

Dishonored: Awards & All the text that’s fit to print

After picking up the Action-Adventure Game of the Year from the VGAS, Dishonored has continued to possess the hearts and minds of critics. Announced earlier today, Dishonored received four nominations from the Game Developers Choice Awards, including Best Game Design, Best Visuals Arts, Best Narrative and, overall Game of the Year. For more, visit the awards’ official website.

In other award news, we’re two weeks away from the 16th Annual DICE Awards, where Dishonored is nominated for five awards. Nominations include Outstanding Achievement in Game Direction and Adventure Game of the Year.

Additional web highlights to check out include:

  • PC Gamer – What if Dishonored was an early 80s text-adventure? PC Gamer fantasizes about such a prospect.
  • Electric Playground – Learn what’s on Harvey Smith’s mind in a new interview for the EP podcast
  • Unleash the Fanboy– Recounting favorite moments of 2012, the site recounts “… the intoxicating view of the Victorian, steam-punk city of Dunwall.”
  • PC Games N – Read how the game’s Heart changed robzacny’s approach to the game, and creating a “balancing act between moral vanity and damnation”.

With so many things to love about Dishonored, OXM UK recently put together a wishlist for a Dishonored follow up. Read the article and share your ideas in the comment section below.

ESO Update

With our new trailer and beta sign up for The Elder Scrolls Online, there’s been plenty of excitement this week surrounding the game — including new interviews with key members of the development team at ZeniMax Online Studios.

In addition to our latest episode of The Bethesda Podcast (featuring Matt Firor, Jo Burba, and Paul Sage), be sure to check out these sites:

  • MMORPG –Following our Beta annoucement, creative director Paul Sage took to Skype for a live interview with MMORPG.com. Watch it here.
  • Curse – In a new video, the Curse Entertainment team shares five reasons you’ll want to play ESO
  • NBC News — Game Director Matt Firor discusses the significance of beta and the excitement of bringing the MMO genre to the Elder Scrolls’ fanbase.
  • 3News.co.nz — Firor discusses the game’s timeline in TES lore, storyline, and more.
  • TESOF — Read a new editorial on how gameplay mechanics in ESO will be successful
  • Game Informer — Ben Reeves discusses ESO lore with Paul Sage and Rich Lambert
  • PC Gamer – You’ve probably already watched our Alliances at War video, but we all got a kick out of their fantastic headline for Lead Loremaster, Lawrence Schick.

After all that, don’t forget to check out the latest on ElderScrollsOnline.com this week. Highlights include Part 2 of their Ask Us Anything for the Daggerfall Convenant, new Developer Questions of the Week, and new social media avatars and wallpapers.