Pre-E3 Roundup: The Evil Within (Updated)

A couple weeks back, we held an event to highlight our 2013 E3 lineup: The Evil Within, The Elder Scrolls Online, and Wolfenstein: The New Order. Beginning today, you can start reading previews and interviews for all three games.

We begin with The Evil Within — our survival-horror game in development from our Japanese team, Tango Gameworks. In Kotaku’s preview for the game, Stephen Totilo writes:

“The Evil Within seems creepier, more dangerous, more old-school. It might as well be the Resident Evil 5 we didn’t get.”

For more on the game, check out impressions on these sites…

LA Times —  “The imagery and atmospherics easily recall earlier installments in the “Resident Evil” series, as well as that other survival horror tentpole “Silent Hill” — the abandoned hospital location, the dismembered bodies, the blood-spattered walls hidden in shadow. Here, too, classical music emanates from a gramophone, while the sound of bug zappers and water dripping up the sense of timeless dislocation and foreboding mood.”

Game Revolution — “What translates most about The Evil Within is that it’s by far the best shot we have to seeing the (wonderfully evil) revival of the survival horror genre.”

Games.com — “… Evil Within approaches a more traditional survival horror design.”

Neoseeker —  “I sat on the edge of my seat, I watched attentively, and yes, at times I was legitimately scared. The Evil Within is an experience to behold, that much is clear to me.”

Destructoid — “The sense of helplessness as you flee the chainsaw monster was thrilling, and oh so very creepy.”

AusGamers — “The game looks gorgeous. It has that Japanese horror feel we love with Western sensibilities built in. There’s a maturity to Mikami’s movement and horror design that beings his style into the new and, potentially, beyond. But most important of all is the greater sense of mystery.”

Polygon —  “Tango Gameswork’s producer Masato Kimura said the game instills in the player a sense of uncertainty, and it is this ‘subtle, anxious, shapeless, unknowable sort of fear” that the game developers want to invoke.”

Game Informer — “While the base gameplay functions familiarly, the gore, mind games, and oppressive atmosphere have been ratcheted up.”

Eurogamer — “It’s certainly as pure as survival horror gets, with an emphasis on keeping the player vulnerable and outmatched, plus the obligatory side order of confusing mind games and grisly gross stuff.”

CVG — “The Evil Within is a welcome return to survival horror.”

GameZone — New interview with Masato Kimura.

VenureBeat — New preview and interview with producer Masato Kimura

OXM Online — “Though we hope Tango’s maiden voyage into survival-horror waters will pack more surprises than just the overly familiar peek-a-boo homages to scary games past, we jumped out of our seat more than once during the demo like frightened school kids.”

Gamer Horizon — “The graphics are fantastic, the atmosphere is tense and foreboding, and the moments in the asylum were genuinely tense and suspenseful. Coupled with the last moments of the demo, clearly Tango Gameworks is on the right track for making a truly horrific, and scary horror game.”

GameZone — “If you dig the horror genre or consider yourself a fan of Mikami’s work, this upcoming project is one worth keeping an eye on.”

NowGamer — New interview with Pete Hines and Jason Bergman.

Canadian Online Gamers — “Shut off the lights and pick yourself up a bulk sized package of Depends to prevent any unwanted messes and prepare for a terror fest.”

As new coverage surfaces, we’ll update the post. And get more updates on the game’s official Twitter and Facebook accounts.

ESO Roundup

On Wednesday we introduced the Wamasu, but that’s not the only ESO news this week!

Prepare for the morning

The best part of waking up… is Vault Boy in your cup!

A couple weeks back I caught this Kotaku post showcasing 3D Latte Art from Kazuki Yamamoto. Thoroughly impressed, I jokingly tweeted from @Fallout that we’d love to see a Vault Boy version.

Word must have gotten around as we’ve spotted a foam version of Vault Boy this week on Reddit, Twitter, and other social media sites.

Thanks Kazuki!

New Fan Art

Wolfenstein by Jérémy Romand

by Jérémy Romand

It’s been some time, but we have updated our Fan Art section of the blog. Take a look at some of the pieces fans have sent us.

In addition to the great fan art for Wolfenstein (spotted on the game’s Facebook page), we also have fan art for Fallout, Elder Scrolls, and Dishonored. Special shoutout to Maya Brisa for her various Cicero contributions.

Have something of your own you’d like to show off? Send it to bethblog@bethsoft.com.

We love seeing what you guys can come up with.

Skyrim Modding Interview – Soolie

It’s been a loooong time since we did our last modding interview on Bethesda Blog, but I thought it was something that would be fun to bring back.

This week we’ve Scott Chaunce (aka Soolie). A college student hailing from Tasmania, Scott’s gotten some attention for his popular Tropical Skyrim mod…

What compelled you to create this project? Do you live in a cold weather area and needed a vacation?

I guess I never really ‘decided’ to create this project, it sort of just happened.  Before I started work on it, I had always wanted to play through a tropical/desert climate in an Elder Scrolls game.  Because I enjoy creating new environments and landscapes, I decided I might have a go at creating a few small tropical islands and deserts just for fun. However, I started to get a little excited about it, and I wanted to see results before I had even started.  So, to satisfy the little part of me that just wanted to know what it would look like. I quickly made up a few desert textures and applied them to the tundra area. I then launched the game, turned the grass off and what I saw surprised me.

Continue reading full article ›

Introducing our ‘Vault Boy Tee of the Month’

Update: Less than 24 hours until this limited edition shirt is no longer for purchase.

Soon you’ll be able to go through life with a different (and hopefully clean) Vault Boy shirt for weeks on end. Today at store.bethsoft.com, we’ve officially kicked off our ‘Vault Boy Tee of the Month’  sale. As the name alludes to, we’ll be selling a different limited edition Vault Boy shirt each month.

Our first VBTotM shirt celebrates the Animal Friend perk which appeared in the original Fallout, Fallout 3, and Fallout: New Vegas. Pre-sale has begun today and we’ll be taking orders until next Friday. After Friday, May 17th, they will no longer be available for purchase, ever!

Come back next month when we reveal the VBTotM shirt.

Order the ‘Animal Friend’ Perk Shirt