Dragonborn’s Release

Dragonborn is our favorite Skyrim add-on to date, and with reviews making their way online, it appears the gaming press shares that sentiment. In Eurogamer’s review from Dan Whitehead, he likens the content to a full-on expansion that was just what he needed to come back to Skyrim. Here’s an excerpt:

“This isn’t DLC. This is an expansion, like in the good old days. It’s an entirely new area, a blank map waiting to be filled in as you roam, packed with new quests, miscellaneous tasks, dungeons, barrows, ruins and crypts. It’s an absolute beast, with a main storyline that lasts a good few hours and enough supporting content to keep you playing for weeks more.”

Early reviews include:

  • Attack of the Fanboy (Loved It) – Dragonborn is the best Skyrim Expansion to date because it gets back to the roots of what made Skyrim fun in the first place.
  • Xbox 360 Achievements (9/10) – “… Bethesda have created here is exactly what Skyrim fans would have been crying out for… and that’s an experience that captures the brilliance of the main game but in a much more bitesize manner.”
  • Videogamer.com (8/10) — “After completing the main quest in 11-12 hours, I still have a lot of side quests to complete, a majority of the map lies undiscovered and I haven’t even begun gathering all the new loot.”
  • Kotaku – “Worth playing, worth exploring, worth leaping into like you’re starting Skyrim all over again.”
  • While OXM UK and CVG haven’t completed their reviews, they’re already sharing live impressions from their experience.

For those that are playing the content already, we hope you’re having a blast in Solstheim. And as noted in Monday’s blog post, we’re hard at work to make this content available early next year on PS3 and PC. On PS3 in particular, we turned our attention to Dragonborn, as we thought it was the best content to release first, and we didn’t want folks to wait longer. Once it’s ready to go for everyone, we’ll continue our previous work on Hearthfire and Dawnguard for PS3. Each one takes a lot of time and attention to work well in all circumstances and all combinations of DLC. Once we have a better idea of release timing and pricing, we’ll let you know.

And we also have some more stuff planned for everyone next year as well.  We do everything we can to return the support you have given us, whether it’s The Creation Kit, Steam Workshop, game updates, or DLC. Thanks for your continued support and for sharing your adventures with us!

Dishonored 1.2 title update

Today we’ve released the first post-release title update for Dishonored. The update is up for PC, PS3, and 360 players.

Release notes below:

Update 1.2

BUG FIXES

  • Support for playing the game on multiple screens.
  • Game Settings are now saved and restored properly even when using Steam offline.
  • Fixes for some interactions with Granny Rags that invalidated nonlethal playthroughs under certain circumstances. (Note: These fixes work even for savegames AFTER the final Granny Rags encounter.)
  • Fix for a crash that could happen during loading/transition between areas – notably near Dr. Galvani’s house.
  • Reworked “Choke” interaction to make it more reliable in valid contexts.
  • Fixed minor localization issues (PS3/360).
  • Fixed global post-process that sometimes worked improperly during some missions.
  • Fix for a rare crash that could happen when killing a NPC with a possessed rat and spring razor (PS3/360)

Dragonborn coming tomorrow to Xbox LIVE. Coming to PS3 and PC early 2013.

We’re less than 24 hours away from unleashing Skyrim’s next add-on Dragonborn on Xbox LIVE.  It’s one of our most ambitious add-ons ever and we’re excited for everyone to play it.

We’re also happy to announce Dragonborn will be available on PS3 and PC early next year.

The support from Skyrim fans over the last year has been amazing, and it’s driven us to support Skyrim more than any game we’ve ever released – including free content updates, modding tools like the Creation Kit and the Skyrim Workshop, and our add-ons, Dawnguard and Hearthfire.

And we’re still not done – we look forward to sharing more Skyrim news next year!

Dishonored on Display

Just as Dishonored presents a variety of gameplay options, we’re seeing an eclectic mix of community creations. Spotted at deviantART, juhoham’s Shadow Over Dunwall tribute to Corvo (above) and Ormeli’s spot on cosplay of Empress Jessamine have become favorites at the office.

If Dishonored has inspired you to create fan art, a video, or even bake an apricot tartlet, we want to see it. Email us at bethblog@bethsoft.com, post it on the Dishonored Facebook page, or tweet us @Dishonored.

ESO Developer Question of the Week

We’re pleased to share the first-ever Developer of Question of the Week for The Elder Scrolls Online. Each week a member of the ZeniMax Online team will pick your brain by asking you a question related to next year’s game.

The first question comes from Senior Content Designer Greg Roth. After watching the video, share your answer the ESO Facebook and Twitter (#ESO) pages.

Ask Us Anything – Ebonhart Pact, Part 2

ZeniMax Online has come back with more answers to your questions about the Ebonhart Pact. Visit the official site for answers. Here’s a snippet…

I’ve read that anyone can use any type of weapon or armor. Have you thought about having alliance-only weapon/armor styles? (For example, chitin armor available only to the Ebonhart Pact, since they have exclusive access to chitin in Morrowind.) – By Jeremy Eddy

Armor in The Elder Scrolls Online is regionally appropriate, whether it’s a loot drop, merchant stock, or quest reward; however, with the right skills and materials, you’ll be able to craft items in any racial style.