Protips for Dishonored

As you prepare to delve into Dishonored, co-creative director Harvey Smith is here to provide some helpful pointers on playing through the game.

Take it away, Harvey!

Dishonored has been an amazing project to work on. Raphael and I have a huge appreciation for all my teammates, the people at Bethesda, and all the players who have poured their passion into our work. Here are some quick points that we believe will enhance the experience of playing the game.

You can change difficulty whenever you want. If the game is too hard (or too easy), switch difficulty levels. Difficulty setting changes enemy damage, enemy visual perceptiveness, and player-character potion effectiveness.

You can turn off almost every part of the HUD UI, including goal markers. If you’re a minimalist, experiment with that.

Look up! Go vertical when you can, along ledges, rooftops, pipes, etc. You can often sneak past an encounter that way or find an alternate entry or path.
Don’t forget to lean! If your body is behind something like a wall, you can lean out to peak ahead. We abstract that so that your body stays hidden.
More tips from Harvey after the break…

Master Dishonored with the Official Strategy Guide from Brady Games

Alongside tomorrow’s North American launch for Dishonored, completionists can pick up the official guide from BradyGames.

The guide offers exhaustive insight to every aspect of the game and includes a complete walkthrough, exclusive maps, comprehensive overview of weapons and powers, in-depth look at the unique chaos system, and exclusive interviews with the team at Arkane.

And if you’re heading to GameStop to pick up the game , Get 10% Off when you buy the Game and Guide together at GameStop!

Not in the US, you can order the guide from these retailers:

UK – Game (available on Friday)

Netherlands — GameMania and Free Record Shop (available on Friday)

Germany — Amazon (available October 26th)

And if you’re keeping things digital, BradyGame also has a Digital Strategy Guide available. Details below:.

Digital Strategy Guide (Available for iOS and Android devices for just $9.99!)

For gamers on the go, download the digital version of the Dishonored guide for you mobile device. Striving to meet the demands of our ever-increasing mobile audience, BradyGames has created a digital guide for Dishonored! Containing all the content from the printed strategy guide, this digital edition allows you to have the guide at your fingertips wherever you may be.

Dishonored Launch Week: Midnight Party!

Beginning at midnight, stores around the country will allow customers to be the first to purchase Dishonored. To confirm what time they’ll open their doors, check with your local retailer.

If you happen to live near Austin, you’re in for a treat. Beginning at 10 pm, co-creative directors Harvey Smith and Raphael Colantonio, as well as other key members of the development team, will be on hand at the Austin Arboretum GameStop at 10000 Research Blvd to celebrate the game’s launch.

We’ll have prizes and giveaways at the store, including Corvo masks for the first 45 fans that line up. Once the game goes on sale, you’ll be able to get both the game and the official Brady Games strategy guide (you can save 10% if you purchase both together) signed by members of the team. Nick, Angela (pictured above), and I will be there, too!

Can’t make it to GameStop? You can purchase the game digitally. Below are details on when the game unlocks worldwide.

 October 9th

  • 12:01 AM Eastern Time (ET) for North America, Central America, South America, and France

October 10th

  • 12:01 AM local Tokyo Time for Asia (excluding Japan)
  • 12:01 AM local Madrid Time for Spain

October 11th

  • 12:01 AM Australian Eastern Standard Time (AEST) for Australia and New Zealand
  • 12:01 AM Greenwich Mean Time (GMT) for all territories other than North America, Central America, South America, France, Spain, Australia and New Zealand
  • 12:01 AM local Tokyo Time for Japan

Dishonored Launch Week: Riding the midnight train to Reviewville

“It’s a big, shiny example of so much we keep asking for in games, but rarely get. Luckily, the best way to vindicate it is to buy and then play an amazing game.” – PC Gamer (92/100)

That’s one of many highlights from all the reviews pouring in for Dishonored. With under 24 hours until the game launches in North America, there’s plenty of reviews to read up on.

Before heading off to bed, here’s a quick rundown:

Polygon (9/10) – “With everything against it, Arkane has created a game with a unifying vision and design that stands apart from its contemporaries as something different. But more importantly, Dishonored succeeds as an ambitious game not content to take one thing and do it well.”

Gamespot (9/10) – “It’s a rare game that feels so compulsively replayable, but Dishonored is such a game.”

EDGE (9/10) – “It’s a rare delight to play a game with such consistency of vision, its art design, level architecture, rulesets, storylines and writing all working in lockstep.”

Revision3 (video review above) – “It’s detailed and engaging and unique. It’s one of the best game of the year.”

Official PlayStation Magazine(9/10) – It succeeds because it gives you the freedom to mastermind incredible set-pieces for yourself, rather than showing you a scripted sequence. It’s as good as first-person gaming gets, and it’s set in one of the most original gameworlds in years, calling to mind Half-Life 2’s oppression-ravaged streets, and an intricate level design style reminiscent of Deus Ex, System Shock and Thief games from the old days, necromancing gaming maxims that seem to have all but died in recent times.”

The Escapist (5/5) – “Grab it so you’ll know what everyone is talking about when the Game of the Year conversations start happening.”

GameSpy(4.5.5) – “A supernatural work of videogame art.”

CVG (9.5/10) – “One of the greatest game of this generation.”

Kotaku – “It’s a bizarre, eclectic blend, the type of combination that might seem too ambitious to work. But the resulting game is nothing short of a masterpiece.”

Rock, Paper, Shotgun – “Dishonored is a work of rare imagination and skill, the sort of thing that can’t simply be copied and repeated.”

Destructoid (9/10) – “Dishonored is that game of 2012. It’s the big intellectual property that comes to retail and shows up the competition by being bold, original, and — more importantly — brilliant. Easily deserving of its place among the BioShocks and the Borderlandses, Arkane’s aggressive, non-aggressive, unsubtle, sneaky, thoroughly versatile tale of intrigue makes for the kind of game that reminds us this generation isn’t all straightforward shooters and “me too” trend-seekers.”

GameArena (10/10) – “Dishonored, like Thief, or Deus Ex, is one of those timeless games you’ll play a dozen times.”

IGN (9.2/10) – “Players who really take the time to enjoy the experience are rewarded too. The more runes, bone charms and money you find, the more you can augment and upgrade your character, and the more bad-ass you’ll become.”

OXM (9/10) – ” Arkane Studios has crafted what’s likely the year’s best new IP, and by tapping into elements of so many of this generation’s greatest games, this adventure sneaks up, grabs you, and won’t let go.”

Joystiq (4.5.5) – “Dishonored is remarkably polished, bending stealth action in new directions and offering plenty of freedom.”

GamesRadar (4.5/5) – “Dishonored is a game that you won’t want to miss.”

Giant Bomb (4/5) – “Dishonored is an excellent game, and one worthy of your attention.”

Game Informer (8.75/10) – “The team at Arkane Studios has injected an array of cool possibilities into the simulated city of Dunwall, and discovering them all is a blast.”

Phew! That’s a lot of late night reading. We’ll be sharing plenty more throughout Dishonored’s launch week.

Dishonored voted #1 at Eurogamer Expo

While last week’s Eurogamer Expo is over, there’s still plenty of buzz coming out of the event. Today Eurogamer revealed the attendees’ top 10 list, with Dishonored coming in as the most popular game of the show. Here’s an excerpt from the article…

“Dishonored’s another smart offering, though it’s perhaps not as shy about that part of its make-up as some of its compatriots. Here’s a game that promises to reward the intelligent player, its brand of stealth being culled straight from a golden age of PC gaming. That a new IP from a pretty much unproven studio is generating so much excitement is testament to Dishonored’s power.”

 Read the full article here.

Hearthfire available on Steam

Beginning today you can download the PC version of Hearthfire via Steam for $4.99.

In case you missed it, with Heathfire you can purchase land and build your own home from the ground up – from a simple one-room cottage to a sprawling compound complete with an armory, alchemy laboratory, stable, garden, and more. Use all-new tools like the drafting table and carpenter’s workbench to transform quarried stone, clay, and sawn logs into structures and furnishings.  Even transform your house into a home by adopting children.

In addition to being able to purchase Hearthfire, visit this link to learn about the current Elder Scrolls sale they’re running.

As new information is available for Skyrim add-on content, we’ll keep you posted here on the blog.

Are you ready for Dishonored?

Arkane is! With only a few days remaining until launch, they’re already counting the seconds in their Austin office.

If you’re anxious too, we’re pleased to announce the game is now ready for pre-load on Steam!

For more on the game, check out OXM UK’s hands-on preview of the Boyle Party, as well as IGN’s spoof of our recently released interactive video. Watch below.

Dishonored – Path to Revenge

We have just released an interactive video for Dishonored. A true choose your own adventure, the trailer offers a full series of interactive videos – including a branch that allows for a non-violent playthrough.

As you make your way through the video, which was created with the help of the Twine interactive game engine, be on the lookout for hidden giveaways.

Note: The video features extended content (and minor spoilers)… you’ve been warned. We also recommend viewing the video in full screen. Enjoy!

Welcome to Battlecry Studios!

We’re pleased to announce today that Battlecry Studios is now part of the ZeniMax family! The studio is headed up by long-time gaming veteran Rich Vogel, who you’ll know from his work on Ultima Online and Star Wars: The Old Republic.

If you’re interested in applying to Battlecry, there are already positions open! Head to jobs.zenimax.com for all the listings.

Check out the full press release copied below: Continue reading full article ›