Bethesda TwitchWorks: Something Wicked


It’s officially October, and with that comes Halloween! While we’re still a ways off from the 31st, our first October stream kicks off with some sci-fi horror to build atmosphere and get us in the spirit (no pun intended).

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September 30th marked the 20th anniversary of DOOM II’s release date, so this week we will be going taking the DOOM Marine on a journey through Hell on Earth. After that, we’ll head back to Mars for a look at DOOM 3 BFG Edition.

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Throughout the stream be on a lookout for our trivia. We’ll be giving away two limited edition numbered prints and an accompanying DOOM marine plush.

Tune in today at 4pm EDT for a jump into horror only on Twitch.tv/Bethesda

PSA — The Evil Within Pre-Order Haunts Xbox Live

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Beginning this week you can pre-order The Evil Within and its Season Pass digitally on Xbox LIVE. Folks that order the game will be able to pre-load effective immediately.

And if you missed it, The Evil Within is already available for pre-order on PlayStation Network (now both in North American and EU territories) and Steam. Pre-loads for both will come before launch — more details to come.

Vault Boy of the Month – Robotics Expert

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Frankenstein made a monster. Vault Boy made a Robot. And with that, October’s Vault Boy Tee of the Month is here and it’s a Bethesda community favorite: Robotics Expert! We’re very excited (and hope you are, too) to celebrate this popular perk.

Per usual, you have one week to order this limited shirt. And for more Fallout goodness, don’t miss our new hats for the game.

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Update on The Evil Within’s PC Requirements

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Last week we posted our recommended PC system specs for The Evil Within, and in turn, we received plenty of feedback. While we still recommend this benchmark to experience the game in all its gory glory, we also recognize the need to provide information on how you can play the game with a wider range of PCs.

Minimum requirements for The Evil Within can now be found below. You won’t be experiencing the game at 1080p and you’ll likely need to turn off some features, but you will still be able to have a great experience with the game..

Minimum Requirements

OS: Windows 7/8.1 (64 bit)

GPU: GTX 460 or an equivalent 1gb VRAM card

CPU: i7 or an equivalent 4+ core processor

RAM: 4GB

HDD: 50GB

If you meet the recommended specs, you’re in for the ideal experience. The game looks amazing with full-screen anti-aliasing, full shadow quality, motion blur, tessellation, SSAO, and 1080p visuals.

PC users can pre-order The Evil Within today on Steam — where we’ve updated the game page to account for both the minimum and recommended system requirements, or your favorite digital or physical reseller.

The Evil Within Gets Graphic

EvilWithin_CoverTitan Comics has joined with us to create a new prequel comic series for The Evil Within. Inspired by the work of Shinji Mikami and the team at Tango Gameworks, the comic series follows a young student named Dana as she searches for a missing friend in a nightmare world.

And if you happen to be attending New York Comic Con, issue #1 will debut and be available first to exhibit attendees October 9th – October 12th. Visit the Titan Comics booth (#2142) to secure the premiere issue before anyone else.

If you’re not attending NYCC, you won’t have to wait much longer. The Evil Within’s debut issue will release on October 15th – just a day after the game’s release. You can purchase the comics at your favorite comic store or titan-comics.com

And in the embed below, get a first look at what to expect from writer Ian Edginton and artist Alex Sanchez in the comic’s first issue.

Sessler Series Continues for The Evil Within

Our behind the scenes look at The Evil Within continues this week  with three new features in this revealing web series. Adam Sessler once again sits down with Game Director Shinji Mikami along with other members of the Tango Gameworks team, offering a closer look at both The Evil Within and the people behind it.

In ‘Inspirations: The Origins of Evil’ (see video above, you can choose the subtitles for your language), Mikami-san shares how his love of old horror and sci-fi films played into the creation of the game and how they perpetuate the development of survival horror. You may even learn something new about Japanese history and folklore and learn what really frightens the legendary director.

Giving Mikami-san a break to spend some time with the audio team, Sessler chats with Shuichi Kobori and Ippei Shiraki to get a deeper understanding of how music and sound come together to further immerse the player into Sebastian’s world in ‘Audio Design: The Sounds of Evil.’

And from audio to visual, jump into ‘Visual Design: The Aesthetics of Evil’ to check out the series’ sixth installment. Join Sessler and Art Director, Naoki Katakai, as they discuss inspirations, the environments, and of course the enemies of The Evil Within.

Throughout October we’ll continue to share more insider info on The Evil Within. Keep your eyes peeled for more videos, features, and much more Mikami!

And in case you missed the first showcase of Bethesda Behind the Scenes, you can see the line up  here or on our YouTube playlist.

LEGO: BFG Edition Interview

Whether you’re searching Reddit or checking out news on numerous gaming sites, it would be hard to miss this amazing, spot-on LEGO tribute to DOOM. After sharing this Flickr page and YouTube video shown above, there have been plenty of “that’s [expletive] awesome” said this week.

This week we had a chance to catch up with the creator, Iain Heath — a.k.a. Ochre Jelly. Originally from the UK, Iain’s lived in Seattle the past 17 years, where he’s worked as a software engineer, aspired to be a wannabe stand-up comedian, and become a full-time LEGO artist and blogger for The Brother’s Brick. This weekend Iain will be proudly displaying his DOOM homage and other works at BrickCon — a celebration of all things LEGO taking place in Seattle.

Check out our interview below…

You’ve worked on a numerous LEGO projects, what led you to DOOM?

I played DOOM and DOOM II way back when they first came out, and was a huge fan, played loads of mod levels, and still play it to this day. And since my LEGO art generally focuses on popular culture, it was a natural fit. Since I usually build stuff that is in the public consciousness, I thought I’d built something just for myself for a change, for purely nostalgic reasons. To be honest, I had no idea anyone else really remembered the game, so the popularity of my DOOM layout came as something of a surprise!

You’ve been posting about the project for some time on Facebook, how long did the project take?

I started it at the very start of the summer, and it’s basically consumed all my free time. By my reckoning it required about 15,000 bricks to construct – most of which had to be special ordered, as my existing LEGO collection is relatively small (as are most of my previous models, compared to this one). I also ran out of time to add everything I wanted to, and had to scale it back a bit in order to be done in time for BrickCon. For example, I wanted to include an Arachnotron and Hell Baron.

What was the most challenging aspect of the project?

The scale of the background, definitely. I normally just build small characters. But with DOOM, the environment is a big part of the experience, so I decided to just bite the bullet and attempt a diorama at the same scale as the characters. I haven’t done much architecture before, so that was hard to figure out. With characters, I’m trying to emulate a very specific image. But for these backgrounds, there wasn’t a template to work from, I had to design the layout from scratch, which required greater imagination and planning on my part.

Continue reading full article ›

The Evil Within – Every Last Bullet

Making your way through The Evil Within is no walk in the park. In order to survive, it’s important to learn how the game’s systems can play in your favor. Taking advantage of resources, managing ammo, and simply knowing when it’s time to run away can help stave off death for a moment longer.

Get a 101 lesson on survival in the video above, and then delve into our spoiler-free article feature below from guest Bethesda Blog editor Fran Reyes. In the article, Reyes outlines some of the survival strategies that helped her play through the full game. Study up to be prepared for October 14th.

Take it away, Fran!

How you’ll defend yourself from The Evil Within’s nightmare creatures

Poor Sebastian Castellanos. As a detective in the Krimson City Police Department, he’s never encountered anything as horrific or gruesome as the case he’s working on in The Evil Within. After an emergency call from a dispatcher asks him and his small team to check out a multiple homicide at the city’s mental hospital, things quickly go from strange to terrifying, with little explanation as to the hows or whys. Thankfully, Sebastian’s never left completely defenseless.

How you weather the storm that The Evil Within conjures — first rule: don’t count on much downtime — depends on how you’ll use the cache of weapons and items at your disposal. From the standard-issue handgun Sebastian has holstered during his initial investigation to the more advanced weaponry he stumbles across, as well as the skills and abilities you’ll slowly upgrade and master — there’s a lot of stuff to juggle if you’re going to survive The Evil Within.

Matches, Torches, and Brains in Jars

Combat isn’t simply a run-’n-gun affair; instead, you’ll often have to multi-task after dispatching a creature by setting it on fire with a match to keep it, well, dead. The game cleverly reminds you that a single match can go a long way if you’re able to down multiple enemies and simply set the pile aflame in one go. It’s wise advice, as well, since matches — along with the rest of the items in The Evil Within — are always in short supply.

In other encounters with otherworldly threats, you’ll be able to snag one-use items off corpses that’ll aid you in combat — as an example, axes and torches guarantee insta-kills if wielded correctly, but they don’t last beyond that one instance and can’t be upgraded or shuffled to an inventory slot for later use. But what a difference they can make in a fight when you’re facing off against more enemies than you have bullets for.

Be it with a torch, a lit puddle of gasoline, or a match from your inventory, setting enemies on fire means they won’t be getting back up after you’ve laid waste to them. Granted, you won’t always need to use a match to make enemies stay dead, but until you can tell the difference, best to just make sure.

Matches and other one-use items can only take you so far against the dangers in The Evil Within, though; firearms are, of course, the most practical defense and offense, but how you fight the terrors in the game relies heavily on how you fortify each. This includes upgrades and managing the “Green Gel” — gathered throughout your play in varying amounts from rather macabre-seeming jars containing human brains swimming in green-colored fluid. This sinister in-game currency comes into play when you take trips to the “other side of the mirror,” a hub that you’ll revisit throughout your journey that looks a lot like an asylum reception area attended by a nurse who knows more than she’s letting on. Here is where you’ll perform self-experiments in order to upgrade everything from your personal skills — such as stamina, which allows you sprint to evade danger, and your health meter — to managing your weapon cache.

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If you hear the pleasant strains of “Claire de Lune” playing, you know one of these mirrors is nearby. Once activated, they’ll lead you to the relative safety of the game’s hub world.

Arm Yourself

Guns like your revolver and shotgun — Sebastian’s most trusty pair of firearms, among other weapons that range from standard to super-secret — can be honed into increasingly more lethal death-dealers. Throughout each of the game’s tough stages, you may be tempted to throw upgrade points into your more powerful weapons in order to craft ridiculously surefire solutions to progressively more demanding combat scenarios. But gauging from the amount of ammo available, it’s wise to do so with caution. In most cases, concentrating on your handgun and shotgun’s capabilities — ammo capacity, damage dealt, and accuracy, among an almost overwhelming amount of other tweak-able stats — isn’t just practical, but it’s also smart. After all, when you’re facing down seemingly endless waves of non-boss enemies (which The Evil Within dubs “The Haunted,” of which there are literally dozens of different types), the last thing you want to do is use up all the ammo for your more advanced weapons, when a nicely powered-up handgun can do the headshot-dealing trick. Trust us, save as many of the Agony Crossbow’s bolts for the bosses and nastier threats — you’ll thank us later.

Sebastian’s multi-purpose bolt-slinging Agony Crossbow stands as one of the game’s most flexible weapons and introduces a neat wrinkle in how you’ll manage your time and ammo. Throughout The Evil Within, armed traps play a huge role in how you’ll approach each new area you encounter. Everything from bear traps to landmines to timed wall-bombs — and this doesn’t even touch on the hugely lethal shock- and acid-traps — can change the course of nearly every fight you find yourself in, for different reasons. Employing a tense risk-vs.-reward opportunity, every bolt is made up of various parts, which can be collected from dismantled traps, but doing so takes time. So, with a group of growling, bloodthirsty creatures lurking in a darkened room, do you dare take the time to creep toward a landmine in order to harvest much-needed parts to craft an explosive bolt? Or do you risk storming into a new space on the off-chance that it isn’t littered with expertly placed wall-bombs that you may or may not be able to disarm in time before they detonate? How important is gathering parts for bolts in the face of simply surviving to reach the next area?

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Using an Explosive Bolt from your Agony Crossbow can deal devastating damage…or, when not fired at an enemy, can lay an equally lethal motion-triggered trap. Though, be careful not to let an enemy with an Explosive Bolt stuck to them get to near to you, you might just end up in pieces…

The reward side of crafting bolts is simply having more ways to protect yourself from the ever-encroaching waves of nightmares that populate The Evil Within. The Agony Crossbow is important in that it can hold several different types of bolts, as well — the explosive bolts can serve a very different purpose than, say, the flash or shock bolts, in a given battle. Like they say, the more the merrier, at least when it comes to having enough parts to create bolts; your own strategy for how to rationalize whether to dismantle a trap for parts or simply shoot it to detonate it and move on will vary depending on the given situation.

Crafty Solutions

It’s wise to note, as well, that making your own ammo is only an option for the Agony Crossbow; all other firearms require bullets that are collected in the environment. That’s right; you won’t find a single store or wandering merchant anywhere in the shifting realities of The Evil Within. As daunting as that sounds — and it’s downright daunting in actual practice, as well — more meticulous players can find other ways to boost their ammo counts, with a little help from Goddess Statues.

Eagle-eyed sharpshooters may spot these small white figurines positioned around new areas. Do yourself a favor and destroy them by melee or — though it’s tough to recommend wasting even a single bullet on them —gunshot in order to reap a special Locker Key hidden inside. That key then gives you access to a finite stash of ammo or Green Gel in a specific spot within the hospital “mirror-world” hub. In other words, sometimes the difference between success and “game over” is keeping an eye out for those slyly placed Goddess Statues.

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Goddess Statues are sometimes out in the open, but often they’re squirreled away in increasingly tough-to-spot hidey-holes. They’re worth hunting down for the perks, though.

Still, there are also other mysteries afoot among the many in-game collectible items and special rewards, but perhaps those are best left for the souls brave enough to find them all. There’s a lot going on in The Evil Within, from the way you’ll manage your ammo to what you’ll choose to upgrade or spend your Green Gel on. While there’s room for experimentation in refining your personal strategy, it’s essential to go in with both eyes open, and a weapon always at the ready. After all, you never really know what lurks just around the corner.