QuakeCon 2014: The id & The ESO

Anxious for the DOOM sneak peek? Attending QuakeCon 2014 will satisfy your immediate desire to get the first details on the new shooter from id Software. And it will also give you a chance to meet the game’s art director.

Hugo Martin, already known for his work on Pacific Rim and games like Uncharted: Drake’s Fortune and The Force Unleashed, will be reviewing art portfolios for amateur and professional artists who want honest feedback and career advice.

Interested? Be sure to BYOP (Bring Your Own Portfolio) to our id Software booth in the exhibit hall Thursday-Saturday from 12:00pm – 2:00pm.

QuakeCon will also offer an opportunity to hear more about long-term plans for The Elder Scrolls Online.

During ZeniMax Online’s panel, ‘The Future of ESO’, Game Director Matt Firor and other members of the team will discuss where the game is headed and answer your questions on the Ventrilo main stage. Like Hugo from id, members of the ESO team will be on hand throughout QuakeCon to meet and greet fans. For full details on ESO’s QuakeCon showing, including how to receive a free copy of the game at QuakeCon, visit elderscrollsonline.com.

For the latest news and announcements for QuakeCon 2014, visit the event’s official site, Twitter, and Facebook pages.

The Next DOOM at QuakeCon

You’ve been clamoring for it for years, and now the wait is almost over. As announced in our E3 teaser trailer, fans in attendance at QuakeCon 2014 will have the opportunity to get a sneak peek at what’s been going on with the new DOOM game from id Software.

This an exclusive thing we are doing for attendees as part of our Annual QuakeCon Welcome presentation. We’ll have plenty more to show everyone at a later date, but we didn’t want another QuakeCon to go by without doing something special for the amazing QC community and id supporters that have been with us for more than 20 years.

Don’t miss out! QuakeCon 2014 takes place July 17th – 20th at the Hilton Anatole in Dallas, TX. For more information on attending, visit quakecon.org.

QuakeCon Trials II: The Revenge

QuakeCon 2014 marks year two of the fan-favorite QuakeCon Trials, a series of daily trials testing the skills of players in games from both Bethesda and id Software – including a chance to go hands on with Shinji Mikami’s upcoming survival horror game, The Evil Within.

Participants will compete in six separate trials for a share of prizes, including Bethesda Store gift cards, Quick Draw entries to win cash prizes, additional prizes from our exhibitors and sponsors, and a grand prize of $ 1000.

So, when and where do these feats of strength take place? During QuakeCon Exhibit Hall hours: Thursday July 17th, Friday, July 18th, and Saturday July 19th from 10 AM – 6PM CDT. For specifics on the QuakeCon Trials, read our OFFICIAL RULES and hit the jump below. Continue reading full article ›

Ventrilo and QuakeCon Together Again For the “Ultimate Power Up” Sweepstakes

Ventrilo is back this year for the 7th Annual “Ultimate Power Up” Sweepstakes! Three winners will receive $10,000 each in Cash Prizes. Check out the press release below to get all the details.

If you need more information on anything related to the con, visit QuakeCon.org.

VENTRILO AND QUAKECON® 2014 TEAM UP FOR SEVENTH ANNUAL ‘ULTIMATE POWER UP’ SWEEPSTAKES

 Three Winners to Receive $10,000 each in Cash Prizes

June 30, 2014 (Rockville, MD) – Ventrilo, the premier group voice communication program used in tournaments and multiplayer games, is sponsoring QuakeCon 2014’s seventh annual “Ultimate Power Up” sweepstakes. One hundred lucky attendees will be entered into the sweepstakes for their chance to be one of three randomly selected winners, each receiving a $10,000 cash prize.

QuakeCon 2014, the ultimate video game festival, will take place at the Hilton Anatole Hotel in Dallas, TX and is free to the public. Doors to QuakeCon will open on Thursday, July 17, 2014 at 10:00am and will remain open through 12:00pm on Sunday, July 20, 2014.

“We’re thrilled to once again work with Brian Knapp and the amazing team at Ventrilo to give the world’s most passionate gamers their chance to win $30,000 in prizes,” said Tim Willits, studio director at id Software. “It is the passion of the gaming community that continually sets QuakeCon apart, and we’re excited to be able to give back to the fans who make this event possible year after year.”

“We’re excited to have the opportunity to show our appreciation to the gaming community that helped make Ventrilo what we are today,” said Brian Knapp, president of Flagship Industries. “The Ventrilo team is honored to once again return as a QuakeCon sponsor, and offer fans the chance to win this year’s Ultimate Power Up prizes.”

The “Ultimate Power Up” winners will be randomly selected on Saturday, July 19, as part of the QuakeCon tournament finals event on the Ventrilo Main Stage. A total of 100 coveted tickets will be awarded to attendees throughout each day of the show through QuakeCon contests, random drawings, and other events.

QuakeCon Exhibit Hall Hours are:

Thursday, July 17, 2014 10am – 6pm

Friday, July 18, 2014 10am – 6pm

Saturday, July 19, 2014 10am – 6pm

The free event is open to general admission attendees thanks to the support of id and Bethesda Softworks, as well as the QuakeCon volunteer staff and the 2014 event sponsors and exhibitors.

To pre-register for QuakeCon today go to: http://registration.quakecon.org. For more information on QuakeCon 2014 visit www.quakecon.org.

QuakeCon Ultimate Power Up Rules:
QuakeCon 2014 registered attendees who are 18 years of age and older AND are legal residents of the United States, its territories and possessions and the District of Columbia are eligible to participate. No purchase necessary. A total of 100 raffle tickets will be distributed throughout the QuakeCon event. Additional information about contest rules, eligibility, restrictions and requirements will be available at www.quakecon.org.

Fanart Friday: Illustrated to Impress

Shared from Mohammad Fikree on Twitter

This week’s fanart is heavily influenced by The Evil Within, with many illustrations showing off gory creativity. With the game’s release happening in October, we’re excited to see what else you got! Make sure to check out the album below to see some more of our favorites from The Evil Within, as well as Skyrim and Fallout 3.

Unimpressed? Share your designs, costumes, tattoos, and sculptures with us! #BethesdArt on Twitter and Instagram or send your creations to bethblog@bethsoft.com.

rePlay: Symphony of Heroes

It’s a good time to sit down, relax, and listen to the soothing sounds of your favorite video game scores. Starting in July, rePLAY: Symphony of Heroes will start their tour to bring video game score performances to cities worldwide. Listen carefully and you may even hear the familiar tunes of Oblivion and Skyrim.

For more information on the touring schedule or the featured titles visit replay-symphony.com

On the Storefront: Vault Boy’s Soft Side (Updated)

So soft and cuddly! Here’s a side of Vault Boy we haven’t seen before. Available from GamingHeads is the 12 inch Vault Boy plush. Not only will he add nicely to any Fallout collection, but he will also pacify the most nuclear of hearts.

Head on over to the official Bethesda store or directly to GamingHeads.com to secure one for yourself.

[Update] Also new to the store today, you can snag the very limited “Epic Story” giclee that showcases memorable symbols and images from Fallout 3.

Around the Web – Swede Interview Edition

What’s new on the web? Plenty!

With Wolfenstein out for more than a month now, Giant Bomb’s Patrick Klepek caught up with MachineGames’ creative director, Jens Matthies, for a must-read interview. Topics covered include: what it takes to make a Wolfenstein game, spoilers [alert!] about the ending, and what’s on the horizon for MachineGames.

Here’s an excerpt…

Giant Bomb: So you actually liked the idea of trying to resolve the potential contradictions in the story you wanted to tell with the legacy of the storytelling in Wolfenstein?

Jens Matthies: Yeah, of course. We want this to be part of a greater saga. That said, of course, this game stands completely on its own. It’s not a requirement that you play anything of the previous games. You can be completely new to Wolfenstein and have a complete experience. But we also want to build upon things that have been established on their own.

Who else is putting their post-mortem wrap on Wolfenstein? The Escapist. One of the site’s feature writers, Shamus Young, shares his surprise in how great the game ended up being — drawing comparisons to Valve’s Half-Life 2. Read Shamus’ article here.

Going from what’s already out to what’s coming later this year, we move to The Evil Within. And with The Evil Within at E3, you also get plenty of face time with Shini Mikami. Read a pair of interviews with him at both Metro UK and Telegraph.

Previewed in a dark room, we had to be careful not to make players scream at the top of their lungs as we strolled by. Below are some E3 highlights…

Official Xbox Magazine – “… it could be the modern Resident Evil that fans like me have been waiting for.”

Platform Nation - “Bewildered by the blank wall, I turn around and the hall goes all hazy, riddled with static, and then the doctor and patient disappear after the kid gives some sort of creepy psycho premonition speech. The hallway ends at a door that wasn’t there before, and the other side appears to go on interminably. It’s disconcerting to say the least.”

USA Today — Watch a new video preview with Pete Hines.

Closing out our wrap up, read impressed impressions from folks that tried BattleCry Studios’ self-titled debut. Among recent previews, USA Today ranked the game as one of their Top 10 game of the show. Previews below…

Quest Gaming Network – “Fast and fluid, pretty yet gritty; BattleCry Studios seem to know what their doing, which is no surprise with vets from all around the industry in their ranks.”

Tom’s Hardware – “BATTLECRY in its present state was a blast. A number of us played as the Cossacks while another set played as the Royal Marines. Because there is no gunpowder in this alternate timeline, players must rely on melee and basic ranged weapons such as swords, bows, energy-powered blades and more. That made the gameplay feel a bit more personal and frantic.”

USA Today – “It’s a fascinating approach for an online multiplayer game, which anyone with a headset and public chat settings enabled will tell you is sometimes a hostile experience.”

ESO Update: Update 2 is Now Live!

Discover Veteran Crypt of Hearts, new lootables, improved interior lighting, and more.

We’re pleased to announce that Update 2 is live today, adding even more adventure, new features, and lots of fixes to ESO. Rally your toughest allies and prepare to return to Crypt of Hearts in the new Veteran version, where you’ll face devious new bosses as you delve further into the Crypt’s sinister mysteries. See the next chapter of the dungeon’s story and earn some great loot — if you can survive.

There are some great new improvements in Update 2. Chances are you’ve seen the tons of weapon and armor racks scattered throughout Tamriel. Ever wanted to loot them? We thought so, and now you can! We’ve also put together a beautiful new interior lighting effect. When you’re inside a building, you’ll now see its windows cast light across the room. It really adds something special to the atmosphere!

And, of course, you’ll see tons of bug fixes in Update 2. To see the complete list of changes, read the full patch notes.

In addition to all the new features and refinements, there’s plenty more to on elderscrollsonline.com, including…

  • The ESO Team readies you for the new Veteran Dungeons in the latest edition of Creating ESO.
  • A lightning-wielding sorceror in heavy armor? That’s  Cole Schnitzer’ Storm Conduit build featured in BattleMaster’s Quarter.
  • The Loremaster’s Archive returns with knowledge on Mephala — bestowed upon us by Divayth Fyr.
  • Celebrate the release of the veteran version of Crypt of Hearts with a new wallpaper.

Friday Fanart: DOOMed Keeper Edition

DeviantArtist, Corroder666 recreates The Evil Within’s The Keeper

Jesters, and Assassins, and Couriers! Oh my! Here’s the creativity round up to last you until next week. Keep them coming by putting up #BethesdART on your social media preference. If email is more your style: bethblog@bethsoft.com.

Have a good weekend!

Courtesy of crabwithglasses on Tumblr