Following yesterday’s long-awaited reveal of The Elder Scrolls Online, we have just released the game’s announcement trailer. In development at ZeniMax Online Studios, this epic MMO is the first Elder Scrolls game to allow players to explore the series’ universe with others.
Since opening its doors in August of 2007, we haven’t been able to say much about happenings at ZeniMax Online Studios – until today. Announced just minutes ago, Game Informer’s June 2012 cover story is… The Elder Scrolls Online!
The magazine will be available to subscribers early next week and should arrive at GameStop stores shortly after that. You’ll also want to keep your eyes on GameInformer.com/ElderScrollsOnline. Today they put up the magazine cover, and you can expect more updates throughout the month.
The Elder Scrolls Online is planned for a 2013 release on both PC and Mac. To keep up on the latest news for the game, check out our official Twitter and Facebook accounts for the game, and also visit the game’s discussion forums.
More to come!
Time sure flies.
10 years ago this week, we released the PC version of the The Elder Scrolls III: Morrowind. While I was still a senior in college at the time, I remember it being a monumental release, and I was envious of PC gamers playing it before it released on Xbox. In the five years I’ve been working at Bethesda, I’ve learned to appreciate the game even more. The game was vital our company, and allowed us to continue the series with Oblivion and Skyrim.
It never ceases to amaze me how strong Morrowind’s community remains. The modding community continues to push the game to its limits and Morrowind will always be the sentimental favorite for longtime fans.
Feel free to share your favorite memories in the comments section.
We’re pleased to announce a content update for Pro and Premium subscribers to QUAKE LIVE, id Software’s browser-based free-to-play first person shooter, with the addition of the Premium Pak 12. With this update, Pro Start-a-Match players get five new game modes, a new Start-a-Match interface that offers in-depth match customization options, more than 200 customization settings, and four new premium arenas. The Premium Pak 12 update is available at quakelive.com.
In addition, all QUAKE LIVE premium content will be free beginning today through Sunday, May 6th. During this Free Premium Week, new Premium and Pro subscribers will receive one or two free two-week Pro Subscription Tokens which can be redeemed to extend their subscription or gifted to a friend.
The Free Premium Week content includes:
- Over 50 Premium Arenas
- 6 Premium Game Modes
- All Premium in-game Features
- No payment or credit card required Continue reading full article ›
View the latest screenshots for Dishonored in the Flickr slideshow below or by visiting the official Dishonored Facebook page.
The team at Arkane joins us to explain the unpredictable magic of Dishonored’s dark sandbox playground. Listen as the developers describe the deep systems that lead to Dishonored’s crazy moments, and learn how a single bottle can stand between you and destruction.
Grab this episode via any of the following methods:
In the past few weeks, members of Arkane have traveled to New York, LA, and across Europe to show off new areas in Dishonored. The above image comes from their stop in London, where (from left) Viktor Antonov, Sebastien Mitton, Harvey Smith, Raphael Colantonio, and Dinga Bakaba) enjoyed relaxing in a room you might recognize from the 2011 Best Picture Winner, The King’s Speech.
While the Arkane crew works away in Lyon, France and Austin, TX, coverage from their tour has started appearing today.
We start at Kotaku, where where Stephen Totilo reveals 18 Things About Dishonored That You Should Know. Here’s one to get you started:
#7 In this game, there are lots of ways to do the same thing. Take the Bathhouse building I saw during the demo. It’s where the action was going to be. And while we could possess a fish to go inside, there were supposedly seven other ways to get in there, too.
On Machinima, watch a 7-minute interview with the game’s co-creative directors, Raphael Colantonio and Harvey Smith. That and more after the break.
- Skyrim – Spells And Powers (Collection) by WarriorKeKe: Skyrim Workshop Link
- Dragon Bone Weapons Complete by ktacreations: Skyrim Nexus Link or Steam Workshop Link
- The Dance of Death – A Killmove Mod for Update 1-5 by DaedalusAI: Skyrim Nexus Link or Skyrim Workshop Link
- The Cartographers Map Markers by Feyawen: Skyrim Nexus Link or Skyrim Workshop Link
- Actor Magnet (Katamari Dovahkiin!) by Verteiron: Skyrim Workshop Link