Read our interview with them below…
The Creation Kit toolset released back nearly three years ago (Feb 2012). How much “kicking the tires” did SureAI do before planning Enderal?
Johannes: Pretty much no kicking at all – we started planning Enderal — the scope, drafts of story and gameplay, a rough production plan, as good as it was possible without knowing the capacities of the CK — in October 2011, a month before Skyrim was released. Of course, the first results we got in the new engine weren’t that presentable and had to be reworked, but the actual development of Enderal started as soon as the Creation Kit was released.
How many folks are working on Enderal?
Nicolas: Altogether, we’re 14 people on the core team, of which around eight spend a lot of time on the development. Then, there are a lot of external contributors, mainly 3d artists, and, of course, voice actors and a German recording studio, 2day Productions, who help us with the localization.
The latest fan art we’ve seen throughout the last two weeks has been rounded up and placed here for your convenience!
Also available (in case you missed it), we’ve got an interview with digital sculptor and Dishonored fan, James Cain available here.
Remember to send your artwork of any sorts to us using hashtag #BethesdArt or by sending an email to [email protected].
Happy Valentine’s Day and have a great weekend!
Loyalty Rewards are like in-game Valentines!
The road to Tamriel Unlimited on PC (March 17th) and consoles (June 9th on Xbox One and PlayStation 4) gets closer and closer, and this week game director Matt Firor has shared the latest edition of ESO’s The Road Ahead. This time around, Firor outlines the latest loyalty rewards for the game and also answers questions specific to Tamriel Unlimited, including: console transfers, ESO Plus, and the philosophy behind the game’s upcoming crown store.
What else is happening in Tamriel? Here’s a look back at highlights from elderscrollsonline.com in the past week.
- Get the very best info from ESO’s fansites in the latest edition of The Tamriel Town Crier.
- Update 6 brings new light, medium, and heavy armor for Orc and Redguard players. Take a first look here.
- Hungry (like the wolf) for a new guild interview? Look no further than the newest Guild Spotlight focusing on The Westwind Claws.
Finally, tune in today at 4 pm est for the newest episode of ESO Live. Follow the channel at Twitch.TV/ZeniMaxOnlineStudios to watch exclusive interview, win prizes, and much more! Feel the love in the embed below…
James Cain’s 3D digital sculpts have been around the tumblr-verse showing off his talent in capturing Dishonored’s most memorable characters.
After Samuel made a surprise appearance at Arkane Austin, we thought it would be nice to get to know James and his craft a little more.
Read on to learn about James, digital artwork, and his love for Dishonored.
First things first, how are you doing today?
I’m writing this on a really lazy Sunday evening, so I’m doing good.
What do you enjoy doing in your free time?
Sculpting, this is my hobby. Books (I’m in the middle of Phillip K Dick’s ’The Man in the High Tower’) and swimming.
Your work is incredible! How did you get in to digital sculpting?
Thanks! I first started looking into sculpting a couple of years ago now, I have a traditional arts degree but I’d become slightly jaded with drawing and wanted to try something different. I got hold of a copy of Zbrush and haven’t look back since!
What’s the hardest part of the process in completing a sculpt to your quality?
The thing I personally struggle the most with is knowing when to stop, call it a day and move on with a particular piece. I’m quite a perfectionist and I always want to best the last thing I’ve done, although I know from past experience that this won’t happen most of the time. There is always that voice in the back of my head saying “this would be much better if you spent a few more hours on it…”. Continue reading full article ›
We’re hosting our first-ever E3 Showcase in Hollywood, CA on June 14th and we’ve saved some seats just for you, our fans. Feel like a celebrity by attending our most exciting event yet, live and in-person! Keep an eye out – in the coming months we’ll be sharing details on how you can register to attend.
So how does one tie in this month’s Vault Boy Tee of the Month — Paralyzing Palm — to February’s most iconic holiday, Valentine’s Day. After extensive thought, the unarmed perk brings to mind Kill Bill’s most heartbreaking martial arts maneuver. With a shirt as stylish as this one, you’ll want to be ready to break/stop a few hearts.
You’re going to love the way you look in this shirt — available for one week only at store.bethsoft.com!
We’re taking Daud over for our Bethesda TwitchWorks this Friday at 4pm Eastern. Join us on Twitch.TV/Bethesda as we sit as an angel and a devil on Daud’s shoulder in The Knife of Dunwall DLC.
New to TwitchWorks or just interested in seeing what we’re up to, be sure to hit the Follow button on our Channel!
It doesn’t have Chris Pratt or Will Ferrell, but The Guildmaster Studio’s LEGO re-shoot of Skyrim’s early moments — including a cool little prelude — is definitely epic.
Starting tonight at 9/8 c on Discovery, MythBusters’ Adam and Jamie will take on a real-world version of DOOM. To tide you over until the premiere of this week’s episode, check out a deleted scene in the embed as well. You can also visit the show’s official page to get a look at Tim Willits involvement in the episode.
Fore more on MythBusters, visit discovery.com.