G.E.C.K. Quick Tips 1 – Hiding References & Orthographic View


Fallout 3 Lead Level Designer Joel Burgess has put up a new video on YouTube to help folks with one of our new features in the G.E.C.K. — orthographic view. Take it away Joel….

Since releasing the G.E.C.K., we’ve seen the mod community get off to a great start on the G.E.C.K. Wiki and forums. Part of this kickoff was a series of You Tube video tutorials, aimed to help getting acclimated with the basics of the G.E.C.K.

Designers use the G.E.C.K. daily when creating content for Fallout 3 and DLC, so there are a lot of workflow tips we take for granted. For example, level designers frequently need to get specific views in the render window. I decided to create a brief video tutorial on the topic to help fledgling G.E.C.K. users as their spaces become more complicated.

This video covers a few techniques for managing your render window – including hiding markers, using the show/hide window, and how to use orthographic view to isolate portions of your space. Here’s an explanation of orthographic projection on wikipedia — orthographic view is one of our new features in the G.E.C.K.

I hope this helps some of you out there. Let us know what other topics you’d like to see covered, and we’ll post any future tutorials or tips here on the blog.

Reader Comments

  1. http://www.bethsoft.com/bgsforums/index.php?showtopic=927600&hl=

    That thread was created by Throttlekitty some time ago and most of the questions have not been answered, Even though sbaily stopped by and said he/she would let the dev’s know about it.

    We need a thread (possibly stickied) in the GECK forums to consolidate unanswered questions because this article comment is rather limited and many people aren’t comfortable posting here.

  2. You could bump the thread or maybe PM Shannon about it (I’ll let him know about it too).

    Keep in mind Shannon posted there on the Friday before Christmas. Many team members left that day for the remainder of the year (to celebrate the holidays). For a many folks on the team, this was their first week back.