Meet the Brink team: Jaromir ‘pg’ Salaj


Badman at Splash Damage let me know they’ve got a new developer profile — this time with Texture Artist Jaromir ‘pg’ Salaj — up on their official site. While I suggest you read the whole thing, here’s a tease to give you a ‘feel’ for the interview…

How did you end up at Splash Damage?

I was looking for some adventure and Splash Damage were looking for texture artist. The company had a great reputation, so I applied. At the beginning of the interview, they let me sit alone for 10 minutes in a room full of Brink concept art. Honestly, that was a waste of nine minutes! After one minute, I realized that I REALLY want to work on this! And then bunch of quite relaxed guys entered the room, so I pretended that I could speak English. It worked!

A touching story indeed. To learn more about the people at Splash Damage, head here.

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