Brink Community Q&A, Part 2 (plus a dedicated server update)

Update: The Brink PC dedicated server is now available in the “Tools” section of Steam. We expect an updated version of the server will also be released in a few hours.

As we count down the hours to Brink’s release, here’s part 2 of our community Q&A with Paul Wedgwood. Thanks to everyone for sending in great questions!

If you missed the part 1 of the Q&A, you can catch up here.

Can we have some details on clan support?  – ZernoK

We’re working on something for our stats site that will involve clans. More details on that soon!

How is the multiplayer lobby going to work?  – Asian Jello

Brink doesn’t have multiplayer lobbies in the traditional sense – you can jump directly into your buddies’ matches using the friends list. If none of your friends are online – don’t worry. Brink will first check if there’s a match already going that matches your parameters. If there is, you can hop right into the action. If not, it’ll start a new match with AI filling out the rest of the players until human players join in and replace them seamlessly. For us, it was really all about getting you into the match of your choice as quickly as possible and minimizing the time you spend waiting around.

Approximately how long will it take to complete both sides of the story? Elijah

One of the great things about Brink is the massive amount of replayability that’s built right into the game thanks to being able to seamlessly switch your combat role and the automated squad commander that dynamically generates missions based on what everyone is doing. Of course, the other important factor is that human players are inherently unpredictable and we fully expect the game to evolve over time as players figure out new tactics and ways to approach the missions. Wolfenstein: Enemy Territory is a great example of that – released eight years ago, it is still being played to this day.

But even if you’re only interested in playing the storyline campaigns all by yourself offline, you’ll still be spending a good amount of time playing – think of the campaigns in other big FPS titles for comparison. That said, we do hope that even if you think you’re only into single player games, you’ll give Brink a try online. It’s really, really good fun with other players and we’ve done a lot of work to ensure that you’ll get to experience all the good parts of online multiplayer without having to suffer through the bad ones. Who knows – you may not want to go back!

How many maps and game modes will there be? – Joel

We’ve built eight different districts of the Ark for Brink, and there’s a total of 16 storyline campaign missions set in those, split evenly between the two factions.

In addition, Brink also features what we call challenge maps. They’re fun little levels built around particular gameplay mechanics, such as the SMART system or using the Engineer’s toys effectively. They essentially teach you how to be better at the game and you unlock additional weapons and weapon attachments when you complete them. They also support co-operative play for up to four players and come with leaderboards, so you can compete with the rest of the world.

Are there any killstreak rewards? – this could include extra XP, gun damage, better weapons, etc. – Kyle

Brink is all about working together as a team and supporting each other to complete objectives. Our general philosophy is to reward you for helping your team and making the game more fun for the people you’re playing with. With that in mind, we decided early on that we wouldn’t have killstreak rewards. You’ll still get XP for killing enemies, but you’ll get significantly more for buffing your teammates and completing objectives.

The other thing worth pointing out is that Brink has nearly sixty different player abilities you can pick from. These really mix things up and add a whole other level of depth to the game that you might not have seen before.

Will Brink have LAN support for PC?  – Cinna Cinna

Yes, you can create LAN games in the PC version of the game. Everyone looking to play in the game will need a connection to the internet for the initial authorization check, but after that, all the action will be happening locally on the LAN server.

We are also aware that you may not always have an internet connection available at LAN events and are investigating a few alternatives there.

What would be your ideal weapon load-out for each body type? – gr845

There are some really interesting combinations that are possible here, offering a huge variety of tactical choices thanks to the sheer amount of weapons and weapon attachments we have in the game.

For example, you can create a speedy light body type character that’s all about hit and run attacks and pecking away at the enemy from a distance. The Barnett light rifle is a great choice for this, and you’ll want to put a scope on it.

For the medium body type, my favourite weapon combination is the Rhett assault rifle along with the Kross submachine gun. It’s a great combination for medium range firefights and close quarters combat. Also, those of you who like to get up close and personal will be very happy with the Mossington shotgun.

My favourite for the heavy body type is the Gottlung machine gun, which is a massive gatling gun. It needs a little bit of time to spin up, but once it gets going, very little stands in its way. J

I’ve noticed that from the footage of ADS full auto shooting of some guns, especially the SMG’s, there is very littlel recoil. Do you think the guns in Brink don’t have as much recoil as to other games, or are the SMG’s just designed to have little recoil? – FireThief

Each of our weapons has been balanced for different uses. In case of our submachine guns, we made a deliberate decision to lower the amount of recoil because they’re not as reliant on iron-sights as some of the other weapon categories, and they’re definitely more of a close quarters weapon.

Will there be an option to reset purchase abilities? And if so, how does it work? -Lynn

Yes! At any point, you can sell all of your purchased abilities and completely re-spec your character. This comes at a cost, however, as your character will lose one level (and with that, one ability credit). For example, if you’re level 11 and decide to sell everything, you will be dropped back to level 10 and are then left with 10 credits to buy abilities.

Reader Comments

  1. Please tell me the thing about the multiplayer lobby was for consoles. I refuse to play multiplayer PC games without proper server browsers…

  2. so I’ve heard from some forums that you are either able to use SMART or a “manual method” to do the parkour in the game… is it true that there is a manual method?

  3. console shooter console shooter console shooter console SHOOOOOOTERRRRRRR!!!!!!!
    I’m sick of it! Give me a PC FPS! Connect to QL for 5 minutes. I have 60% accuracy in instagib! I wan to be able to own using skills, not be skilled at fighting with the game. WHAT IS UP WITH THE SLOOOOOOOW MOVEMENT! I hope to g0d theres g_speed… and why isn’t it increased on PC OOB?

  4. *Paul Wedgwood standing infront of a “Plash Mage” sign? 😛

    Interesting thing with the lobby system, or lack of. I assume it uses host migration of some sort to stop games ending all the time?

  5. What does this mean no server browser on PC? I can’t see SD doing that. their roots are grounded in the PC community.

  6. yes, LAN games! awesome! with the blurry line between single- and multi-player it sounds like a way to get co-op LAN parties rockin’.

    hooray, thank you for having no killstreak rewards! that is one of the worst gameplay mechanics ever invented, and it’s one of the reasons CoD is a joke of a tactical shooter. i seriously wonder if they have a bunch of jerks making CoD, because only jerks would demand that in a game.

    lol @ the gun names, “Mossington” (Mossberg + Remington), “Kross” (Kriss), “Barnett” (Barrett). they remind me of the car names in GTA 1 & 2.

    well, i hope there’s a part 3, because i’d still love to hear the answers to my questions:

    – will there be any open customizations, ranging from user-generated character textures to full-blown mods?

    – were there any “emergent” elements of the game? that is, was there anything that beta-testers or developers discovered that were unanticipated ways to interact with the game?

  7. Two thumbs up for NO kill streaks! I like the idea of no lobby, but is there a way of reserving an AI spot for a buddy? or force AI and switch to friends and/or public mid match? I hate waiting around because a game is full because there was not a way for a friend to reserve me a spot. I guess i will find out in 10.5 hours. 🙂

  8. No multiplayer lobbies? Really? If you don’t have multiplayer lobbies in this game within the first month, it will KILL this game having any sort of longevity. How is it that hard to put in a lobby system for the people who want to play competitive privates?

  9. Is there like a ranking system? like 1 to a limit? And is there host migration or does the lobby end over and over?

  10. I noticed in your trailer for Brink there is a hooded man only using blades running after “The bug” from the security,will there be a blades only class?, as i like to be stealthy in games and i think this would be good in brink especially with the disguise perk that i have seen in your recent video’s, as players could get behind enemy lines and take out key positions such as gun nets to help out their team.

  11. Will we be able to play system link with the Ps3 version through the router? With the Play station Network down and all it would be nice to know.

  12. yo,
    I think it’d be best if you could unlock parkour for Midy’s maybe at the penalty of other cool skills. Also smgs and a light rifles simualtaniously for little dudes. Is their a secondary fire button assignable, i got a zalaman fps gun and id like to have a double tigger with the gernade attachment. Can’t wait to play, thanks bringing parkour to online

  13. I pre-ordered Brink but worried about purchasing it. I am a huge team deathmatch player on other FPS’s and Brink really doesnt have this in it. Is there anything that you could tell me that would help sway the purchase?

  14. According to information I have gathered on Brink. I have created the assumption that there will be a way to set your game to private, therefore you can have an all A.I. game or an A.I. buddy mix, or a buddy game. When is said no lobbies it means there will be no lobbies, it means that there will be no wait. Click start and you start. About the reserving spots thing, I am not sure about it, but based on the amount of server customization I would assume it’s possible. I hope I have helped.

  15. Also there are defense missions where you receive bonus xp for killing the closer you are to the defense objective. Essentially team deathmatch, but there is no specific mode built just for killing. Finally, classes are not connected to weapons, therefore if there are blades you can use them on any class and I assume the upgrades for said weapon would be in general. I hope I have helped.

  16. How are classes handled? Do you play as one person for all the classes or can you change your person dependent on class. Ex Heavy for Gatling, Light for Spec.

  17. Thaaaaaaaaaaaaank you, about time we got an answer to the LAN question.

    Not a good one, though. LAN with an initial check is not good enough, it throws LAN parties without a net connection to hell. Here’s hoping you guys can correct that soon. Please don’t refrain from doing so because of piracy, the game will be cracked just the same, and only us, your customers, will lose functionality because of a wild goose chase. We are supporting you, support us!.

  18. Nice. 🙂

    I hope it’s fairly easy to earn levels, because I want to change my characters all the time. I’d like to try out every single ability, and lots of combinations, but if the levels are too hard-earned, I probably wont change my abilities too often. I don’t want to use hundreds of hours of gameplay to reach the maximum level, and then going back to level nineteen if it means I’ll be stuck in that level for three weeks. That would be a giant “turnoff”, that might ruin some of the replayability for me.

    And I hope you’ll fix problems, and balance the game better if this turns out to be a problem. Some developers don’t care about their games after release, and most developers only fix bugs, not problems with balance and alike. I have to reason not to trust Splash Damage, but I didn’t have any reason not to trust Crytek either, and look what happened to Crysis 2. Don’t sell out, and don’t sell you soul to the devil (aka. EA).

    Thanks, though I’ll have to wait till friday to play Brink. But at least that’ll give me some time to watch/read a few reviews before I ultimately decide whether to buy the game. (My goddess, I’d wish I’d done that with Crysis 2. I just didn’t want to spoil the story. Luckily, the story isn’t really the huge selling point for Brink).

    You’ll be hearing from me again if the game is a disappointment. If you don’t hear from me again, that means either I like the game, (very likely), I forgot, (slightly less likely), or some goons wearing Security outfits dragged me into a black van in the middle of the street, threatening me with guns to make me stay quiet, even though they are planning to “expose of me” anyway, (rather unlikely). 🙂

  19. ok i just read the ign report and got the game. ign is completely wrong i would giv it a lowest of 9.
    the lvlin is way easy
    the missions are challenging but in a good way, it may get annoying but the medics always come to you when u need help
    its a great game and mastered a lot things
    their problems are minor and very little of them
    i hav been waiting for this game for a very long time and i got what i wanted
    im lvl 5 and im excited to lvl up, i got there in an hour no problem

  20. Thank you for the LAN support, however the requirement for Internet is a real bummer for those of us with cottages in the boonies. At least you are “investigating a few alternatives there” please proceed with this as you will make fans out of many people.

    The PC lives!

  21. After playing the multiplayer and singleplayer submissions for the game I find myself bouncing back to a prior question asked; why are there no squad lobbies? Whilst I understand the idea behind getting the player into games as needed, what if I have a full group of 5-6 buddies or clan members that wish to get into that same game on the same team? At best there will be 2-4 of them on the wrong team and with no auto correction we would have to wait at least a single game for the teams to reorganize; if said property was in existence. With this concept in mind gamer battles wouldn’t be able to support this game due to the k/d and win/loss ratio’s being inconsequential random teams does not a legit match make between two rival clans.

  22. I have just recently Purchased Brink at my nearest Gamestop and i have been searching the net while its downloading from steam, and the one reason why i bought this because i have a lan party this week i really hope i dont have to go out and spend another 50 bucks on another copy just to play it on another computer on my network, i will comment back and find out the verdict. but playing through steam i dont see how this is going to be possible.

  23. The game is nothing like the trailers I saw. Why should I care what my character looks like if I don’t ever see him. I should have saved my hard earned money and waited for a real game from EA. I can’t believe Bethesda had anything to do with this. C-

  24. the game needs more levels it only goes to level 20 why? i hope there is some DLC to make it longer at least to level 70 and put some more guns please i love the game but way to short than what i`m used to 4 hours to get to level 20 when i got out of work early just to play it :'( oh and sometime the guns look like there melting :S

  25. I almost always play shooters with my friends on XBL. The ‘no lobby’ concept sounds like a good idea but this week I have found so many issues with it. It makes it very very difficult to play this game on XBL with a group of your friends against others in matchmaking.

    Here are some of the reasons why:
    1. Finding games with enough space for all your friends, inviting them all, and hoping they all get in on time is a pain!

    2. Switching between XBL Party chat and multiplayer chat is so difficult. Because of reason #1, we have to constantly switch between Party/Game chat if we want to communicate with the rest of our team and those in our XBL Party that haven’t made it into our game.

    3. The traditional lobby system wasn’t broken so why are you fixing it? Traditional lobby’s DO NOT make it take longer to get into a game (if it does its because it because its finding a game where everyone can play together). You reply indicates you wanted this to be a speedier way to get into games. In practice it takes longer and is frustrating.

  26. so um yeah, im playing brink and i love it nno question about it, but i beat the both story’s got to lvl 14 and i come home today and try to play and everything has reset, storys havent been beaten and im back to lvl 1. but i still have the outfits and gun parts unlocked and trophys. i miss my lvl tho. so whats wrong?

  27. when i try join my friends game it keeps saying time out…when he try to join my game it says game full but it isn’t full…
    whats the point of the game if u can’t play with ur firneds..?
    The game needs a lobby

  28. when i try join my friends game it keeps saying time out…when he try to join my game it says game full but it isn’t full…
    The game needs a lobby
    whats the point of the game if u can’t play with ur firneds..?