Dishonored 1.2 title update

Today we’ve released the first post-release title update for Dishonored. The update is up for PC, PS3, and 360 players.

Release notes below:

Update 1.2


  • Support for playing the game on multiple screens.
  • Game Settings are now saved and restored properly even when using Steam offline.
  • Fixes for some interactions with Granny Rags that invalidated nonlethal playthroughs under certain circumstances. (Note: These fixes work even for savegames AFTER the final Granny Rags encounter.)
  • Fix for a crash that could happen during loading/transition between areas – notably near Dr. Galvani’s house.
  • Reworked “Choke” interaction to make it more reliable in valid contexts.
  • Fixed minor localization issues (PS3/360).
  • Fixed global post-process that sometimes worked improperly during some missions.
  • Fix for a rare crash that could happen when killing a NPC with a possessed rat and spring razor (PS3/360)

Reader Comments

  1. how come they can release update at the same time bethesada? this reason why more people are believe microsoft are payin ur company money to keep the ps3 down

  2. “global post-process that SOMETIMES worked improperly”

    it had issues thoughout the entire game, causing massive issues with game-play mechanics (specially when preforming certain skills)…

    you might want to take a look at updating multicore support too, there are a couple of issues were the game would hiccup (lag) when trying to load into new areas, for some reason the game tries to reset the multicore to singlecore durring some area changes… (if that is already included, ignore this part)

    however despite its very few glitches/issues its a pretty good game, i do wish that the order to chaos ratios were more spread out (regular NPC’s being choked or killed, currently they only effect how many plague rats are around) and not solely dependent on ‘bosses’ (for the ending).

    • Yeah. It’s a little disappointing that they probably delayed the PC-release of this patch to wait for the slow approval process on the consoles… 😉

    • Not at all.

      Microsoft didn’t take seriously this game when it was announced, so there is no exclusivity…

      But it sold well, now it is a franchise… So perhaps Microsoft may consider a 30-days exclusivity deal for Dishonored 2.

      Or perhaps not… Who knows.

    • The reason I didn’t buy Dishonored was because of the Xbox exclusivity with Skyrim. Bethesda can sell us out in a split second and not think twice about it. I’m not going to let Bethesda put me in that position again.

      • I agree Bobby. That is why I have not purchased Dishonored yet. What fires me up more is that they can get the patch pushed out for all game systems but they have a hard time with Skyrim on PS3. Something does not add up. I would like to know how many people that did not purchase Dishonored because of the Skyrim PS3 fiasco.

  3. Thank you so much Arkane studios for supporting all three systems equally. You have no idea how much your PS3 users appreciate you.

    • Why do you feel that way? Personally I really enjoyed the game and the creativity it presents for missions. That’s my personal opinion though of course.

    • Let’s see

      Short: If you are a COD fan and rush things to get the main objective, then yes, it’s short… Those of us who prefer exploration and sh** find an immersive game, I took around 4 or 5 hours on the second mission alone, exploring, collecting stuff, getting killed, trying new things, reading the books, etc… Besides, this game is designed on the idea of multiple playthroughs.

      Ugly: Your opinion, but I think the word you are looking for is “artistical”… You could say is “pretentious”, that would be a fair critic, but “ugly” is a no-no.

      Derivative: Not a bad thing… Assuming you are refering to the multiple options this game offers to finish a mission… Freedom is never a bad thing, even if Activision wants you to believe the opposite.

      Of course, everyone is entitled to his or her opinion, that’s yours, this is mine…

    • He probably feels that way because Dishonored got universally good reviews and for some people that is an irresistible temptation to make themselves look cool by saying it’s junk.

      Also he may be annoyed to find out that he pays a price for killing every person on the level. Welcome to the real world, buddy.

      And short? I went for some of the harder achievements and logged about 160 hours before it became too predictable to be truly enjoyable. That’s pretty good for something that isn’t an RPG.

  4. It’s an Arkane Studios game! One would assume it was them doing the patching, not Bethesda. Show some support for a new IP. Anyway, what does this patch mean for someone like me who didn’t get the ‘Clean Hands’ achievement because of the Granny Rags glitch? Do I have to play that mission again?

  5. (Note: These fixes work even for savegames AFTER the final Granny Rags encounter.)
    😀 😀 :D!

    Also nice to hear about choke – I presume that’s fixing the way choke sometimes didn’t work if you got too close, which was a bit frustrating.

  6. Is there a way to download this standalone/separate from Steam? Having rebooted Steam multiple times, changed Steam download locations, verified game cache, fiddled with Dishonored’s ACF file, Steam still won’t download the patch for me.

  7. I checked all “didn’t kill anyone” boxes but didn’t pop the achievement. I installed the patch before completing the game. I did choke out Granny Rags, so after doing a bit of reading I concluded that must have been my problem. But now I see that the patch claims to have fixed that, so… What gives?