inXile Files: Meet Brian Fargo

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Coinciding with the announcement of Hunted: The Demon’s Forge, we’ve got a developer profile with inXile Entertainment’s founder, Brian Fargo. If case you’ve been living under a rock, Fargo has been behind some of the greatest fantasy game franchises of all time including The Bard’s Tale, Baldur’s Gate, and the original Fallout.

You are the founding father of inXile. What does your job entail on a day-to-day basis?

The games business is one of the most challenging industries one can get into. But, in my opinion, the best thing about it is that no two days are rarely alike. In general I set the strategic direction for the company.

I also work with my production team to make sure that the game(s) we set out to create stay on track and that we are achieving the goals we have set out for ourselves. I am also the face of inXile, so I tend to deal with the outside forces of the company, like handling the press or negotiating contracts.

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Hunted: The Demon’s Forge announced


In a press release today, we announced we’ll be publishing Hunted: The Demon’s Forge — currently under development by inXile Entertainment. Below is a snippet from the release.

Bethesda Softworks®, a ZeniMax® Media company, today announced that it will publish Hunted: The Demon’s Forgeâ„¢, a third-person co-op fantasy action game. Hunted is being developed at inXile Entertainment for the Xbox 360®video game and entertainment system from Microsoft, and PlayStation®3 computer entertainment system and Games for Windows.

inXile entertainment was founded in 2002 by industry veteran Brian Fargo. During his distinguished tenure in the video game business, Fargo has been behind some of the greatest fantasy game franchises of all time including The Bard’s Tale®, Baldur’s Gate®, and Fallout®. Hunted‘s development is being overseen by Fargo while Michael “Maxx” Kaufman serves as the game’s Director. Previously, Kaufman served as Art Director on such titles as Kingpinâ„¢: Life of Crimeâ„¢, Redneck Rampage and the award-winning Return to Castle Wolfenstein® at Gray Matter.

“We are thrilled to be working with Bethesda Softworks on this upcoming release that takes us back to our roots,” said Brian Fargo, Founder of inXile Entertainment. “Bethesda’s track record speaks for itself and the game we are developing for them is no exception.”

“inXile has an extremely talented team and we couldn’t be more pleased to have them working on one of our upcoming titles,” said Vlatko Andonov, President of Bethesda Softworks.  “We believe gamers will be really excited about what these guys have in store for them.”

When we have more details to share on Hunted, we’ll let you know here at Bethesda Blog. Stay tuned!