It’s been a loooong time since we did our last modding interview on Bethesda Blog, but I thought it was something that would be fun to bring back.
This week we’ve Scott Chaunce (aka Soolie). A college student hailing from Tasmania, Scott’s gotten some attention for his popular Tropical Skyrim mod…
What compelled you to create this project? Do you live in a cold weather area and needed a vacation?
I guess I never really ‘decided’ to create this project, it sort of just happened. Before I started work on it, I had always wanted to play through a tropical/desert climate in an Elder Scrolls game. Because I enjoy creating new environments and landscapes, I decided I might have a go at creating a few small tropical islands and deserts just for fun. However, I started to get a little excited about it, and I wanted to see results before I had even started. So, to satisfy the little part of me that just wanted to know what it would look like. I quickly made up a few desert textures and applied them to the tundra area. I then launched the game, turned the grass off and what I saw surprised me.
This past week the Skyrim Workshop reached another milestone – it’s 10,000th mod. Learn more about the mod, Shannara Weapon Set from joedamarsio, in an interview from the Skyrim Creation Kit (Public) Steam Group. Here’s an snippet…
Any advice you would offer to anyone playing Skyrim who maybe thinks about trying to make a mod but is intimidated?
It’s overwhelming when you first look at all the options on the Creation Kit but if you follow the Wiki it will talk you through everything and make modding a pleasurable and fun experience
Couple interesting Fallout bits worth checking out this weekend…
Spotted while reading The Verge, Flickr user LockVanish has taken pictures both in DC and Las Vegas and matched them with screenshots from Fallout 3 and Fallout: New Vegas. Be sure to admire all his efforts within his Fallout Flickr sets.
In unrelated (but equally awesome) news, last week Kotaku featured a post highlighted breathtaking Fallout 3 screenshots taken by Flickr user Anthemios. Learn the mods he used to make screens like the one above here.
Want to drool over more screenshots? Dead End Thrills’ Duncan Harris has followed up his Skyrim work with some mod-enabled Fallout 3 screens.
Who knew Nick Breckon’s initials also stood for Nature Boy? His recent (and totally awesome) Skyrim mod, Plant Trees, lets you purchase and plant seeds throughout the world. Watch the video above to see how trees grow over time.
If that’s not cool enough, his v0.5 update adds a new item, the Staff of Efflorescence, that allows you to fire off some pretty potent flower power. Watch the video below to see it’s impressive effects.
“Help expose the talent and craftsmanship found across the Steam Workshop by creating collections of mods or items that you feel work well together or to highlight content you think other people should pay attention to. Numerous artists and fans have already created quite a few collections of the incredible items submitted to the Workshop for Team Fortress 2. And PC Gamer was eager to jump in and put together a couple collections for Skyrim, highlighting their favorite Improvements and New Content.”
In other news, Gamespot continues their weekly feature highlighting Skyrim mods hosted on the Nexus and Workshop. In their 3/24 update (watch the video above), they highlight the following mods:
“Layout is one of those things that universally is the purview of the level designer, anywhere you may go. While the specifics of the job will vary greatly based on the studio and project, pacing and the sequence are always the concern of a level designer. When we first approached Skyrim, we knew that there was one big layout problem we hoped to fix.”